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a/src/utils/fstreewalk.h b/src/utils/fstreewalk.h
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    do not descend (ie: /home/me/.recoll) */
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    do not descend (ie: /home/me/.recoll) */
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    bool addSkippedPath(const string &path); 
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    bool addSkippedPath(const string &path); 
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    /** Set the ignored paths list */
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    /** Set the ignored paths list */
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    bool setSkippedPaths(const list<string> &pathlist);
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    bool setSkippedPaths(const list<string> &pathlist);
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    /** Test if path/name should be skipped. This can be used independantly of
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      * an actual tree walk */
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    bool inSkippedPaths(const string& path);
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    bool inSkippedPaths(const string& path);
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    bool inSkippedNames(const string& name);
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    bool inSkippedNames(const string& name);
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 private:
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 private:
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    Status iwalk(const string &dir, struct stat *stp, FsTreeWalkerCB& cb);
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    Status iwalk(const string &dir, struct stat *stp, FsTreeWalkerCB& cb);
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    class Internal;
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    class Internal;
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    Internal *data;
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    Internal *data;
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};
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};