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a/src/mediaserver/cdplugins/netfetch.h b/src/mediaserver/cdplugins/netfetch.h
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 */
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 */
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#ifndef _MEDIAFETCH_H_INCLUDED_
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#ifndef _MEDIAFETCH_H_INCLUDED_
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#define _MEDIAFETCH_H_INCLUDED_
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#define _MEDIAFETCH_H_INCLUDED_
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#include <functional>
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#include "bufxchange.h"
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#include "bufxchange.h"
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#include "abuffer.h"
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#include "abuffer.h"
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//
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//
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// Wrapper for a network fetch
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// Wrapper for a network fetch
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// The end of transfer is marked by pushing an empty buffer on the queue
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// The end of transfer is marked by pushing an empty buffer on the queue
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//
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//
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// All methods are supposedly thread-safe
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// All methods are supposedly thread-safe
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class NetFetch {
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class NetFetch {
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public:
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public:
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    NetFetch() {}
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    NetFetch(const std::string& u)
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        : _url(u) {
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    }
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    virtual ~NetFetch() {}
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    virtual ~NetFetch() {}
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    virtual const std::string& url() {
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        return _url;
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    }
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    virtual void setTimeout(int secs) = 0;
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    virtual void setTimeout(int secs) {
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        timeoutsecs = secs;
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    }
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    /// Start the transfer to the output queue.
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    /// Start the transfer to the output queue.
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    virtual bool start(BufXChange<ABuffer*> *queue, uint64_t offset = 0) = 0;
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    virtual bool start(BufXChange<ABuffer*> *queue, uint64_t offset = 0) = 0;
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    // Wait for headers. This allows, e.g. doing stuff depending on
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    // Wait for headers. This allows, e.g. doing stuff depending on
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    // The pointers can be set to zero if no value should be retrieved
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    // The pointers can be set to zero if no value should be retrieved
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    enum FetchStatus {FETCH_OK=0, FETCH_RETRYABLE, FETCH_FATAL};
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    enum FetchStatus {FETCH_OK=0, FETCH_RETRYABLE, FETCH_FATAL};
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    virtual bool fetchDone(FetchStatus *code, int *http_code) = 0;
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    virtual bool fetchDone(FetchStatus *code, int *http_code) = 0;
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    /// Reset after transfer done, for retrying for exemple.
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    /// Reset after transfer done, for retrying for exemple.
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    virtual void reset() = 0;
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    virtual bool reset() = 0;
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    u_int64_t datacount() {
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        return fetch_data_count;
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    }
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    // Callbacks
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    // Callbacks
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    // A function to create the first buffer (typically for prepending
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    // A function to create the first buffer (typically for prepending
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    // a wav header to a raw pcm stream. If set this is called from
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    // a wav header to a raw pcm stream. If set this is called from
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    // the first curl write callback, before processing the curl data,
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    // the first curl write callback, before processing the curl data,
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    // so this happens at a point where the client may have had a look
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    // so this happens at a point where the client may have had a look
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    // at the headers).
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    // at the headers).
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    virtual void setBuf1GenCB(std::function<bool(std::string& buf,void*,int)>) {
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    virtual void setBuf1GenCB(std::function<bool(
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                                  std::string& buf, void*, int)> f) {
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        buf1cb = f;
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    }
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    }
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    // Called when the network transfer is done
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    // Called when the network transfer is done
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    void setEOFetchCB(std::function<void(bool ok, u_int64_t count)>) {
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    void setEOFetchCB(std::function<void(bool ok, u_int64_t count)> f) {
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        eofcb = f;
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    }
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    }
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    // Called every time we get new data from the remote
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    // Called every time we get new data from the remote
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    void setFetchBytesCB(std::function<void(u_int64_t count)>) {
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    void setFetchBytesCB(std::function<void(u_int64_t count)> f) {
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        fbcb = f;
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    }
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    }
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protected:
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    size_t databufToQ(const void *contents, size_t bcnt);
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    std::string _url;
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    uint64_t startoffset;
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    int timeoutsecs{0};
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    u_int64_t fetch_data_count{0};
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    BufXChange<ABuffer*> *outqueue{nullptr};
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    std::function<bool(std::string&, void *, int)> buf1cb;
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    std::function<void(u_int64_t)> fbcb;
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    std::function<void(bool, u_int64_t)> eofcb;
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};
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};
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#endif /* _MEDIAFETCH_H_INCLUDED_ */
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#endif /* _MEDIAFETCH_H_INCLUDED_ */