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a/GUI/playctlwidget/playctlwidgetif.h b/GUI/playctlwidget/playctlwidgetif.h
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    // caused player state changes. No signals are emitted.
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    // caused player state changes. No signals are emitted.
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    virtual void onStopped() = 0;
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    virtual void onStopped() = 0;
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    virtual void onPaused() = 0;
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    virtual void onPaused() = 0;
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    virtual void onPlaying() = 0;
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    virtual void onPlaying() = 0;
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    // These are connected to the buttons and trigger signals, but can also be
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    // These are connected to the buttons and trigger signals, but can
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    // used, e.g. for keyboard shortcuts
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    // also be called, e.g. to enable keyboard shortcuts to have the
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    // same effect as button clicks
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    virtual void onPlayClicked() = 0;
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    virtual void onPlayClicked() = 0;
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    virtual void onStopClicked() = 0;
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    virtual void onStopClicked() = 0;
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    virtual void onBackwardClicked() = 0;
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    virtual void onBackwardClicked() = 0;
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    virtual void onForwardClicked() = 0;
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    virtual void onForwardClicked() = 0;
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