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a/GUI/mainw/mw_controls.cpp b/GUI/mainw/mw_controls.cpp
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}
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}
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void GUI_Player::setMuteUi(bool ismute)
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void GUI_Player::setMuteUi(bool ismute)
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{
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{
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    ui->player_w->volume()->setMuteUi(ismute);
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    ui->player_w->volume()->setMuteUi(ismute);
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    m_trayIcon->setMute(ismute);
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}
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}
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void GUI_Player::onVolumeStepActivated(int val)
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void GUI_Player::onVolumeStepActivated(int val)
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{
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{
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    int vol_step = m_trayIcon->get_vol_step();
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    int vol_step = m_trayIcon->get_vol_step();