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/********************************************************************************
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** Form generated from reading UI file 'renderchoose.ui'
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**
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** Created by: Qt User Interface Compiler version 5.5.0
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**
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** WARNING! All changes made in this file will be lost when recompiling UI file!
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********************************************************************************/
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#ifndef UI_RENDERCHOOSE_H
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#define UI_RENDERCHOOSE_H
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#include <QtCore/QVariant>
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#include <QtWidgets/QAction>
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QButtonGroup>
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#include <QtWidgets/QDialog>
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#include <QtWidgets/QDialogButtonBox>
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#include <QtWidgets/QHBoxLayout>
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#include <QtWidgets/QHeaderView>
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#include <QtWidgets/QLabel>
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#include <QtWidgets/QListWidget>
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#include <QtWidgets/QRadioButton>
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#include <QtWidgets/QVBoxLayout>
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QT_BEGIN_NAMESPACE
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class Ui_RenderChooseDLG
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{
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public:
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    QVBoxLayout *verticalLayout_2;
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    QVBoxLayout *verticalLayout;
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    QListWidget *rndsLW;
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    QHBoxLayout *horizontalLayout;
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    QLabel *label;
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    QRadioButton *keepRB;
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    QRadioButton *replRB;
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    QRadioButton *apndRB;
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    QDialogButtonBox *buttonBox;
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    void setupUi(QDialog *RenderChooseDLG)
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    {
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        if (RenderChooseDLG->objectName().isEmpty())
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            RenderChooseDLG->setObjectName(QStringLiteral("RenderChooseDLG"));
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        RenderChooseDLG->setWindowModality(Qt::ApplicationModal);
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        RenderChooseDLG->resize(290, 209);
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        verticalLayout_2 = new QVBoxLayout(RenderChooseDLG);
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        verticalLayout_2->setObjectName(QStringLiteral("verticalLayout_2"));
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        verticalLayout = new QVBoxLayout();
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        verticalLayout->setObjectName(QStringLiteral("verticalLayout"));
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        rndsLW = new QListWidget(RenderChooseDLG);
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        rndsLW->setObjectName(QStringLiteral("rndsLW"));
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        verticalLayout->addWidget(rndsLW);
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        horizontalLayout = new QHBoxLayout();
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        horizontalLayout->setObjectName(QStringLiteral("horizontalLayout"));
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        label = new QLabel(RenderChooseDLG);
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        label->setObjectName(QStringLiteral("label"));
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        horizontalLayout->addWidget(label);
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        keepRB = new QRadioButton(RenderChooseDLG);
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        keepRB->setObjectName(QStringLiteral("keepRB"));
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        keepRB->setChecked(true);
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        horizontalLayout->addWidget(keepRB);
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        replRB = new QRadioButton(RenderChooseDLG);
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        replRB->setObjectName(QStringLiteral("replRB"));
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        horizontalLayout->addWidget(replRB);
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        apndRB = new QRadioButton(RenderChooseDLG);
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        apndRB->setObjectName(QStringLiteral("apndRB"));
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        apndRB->setAutoExclusive(true);
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        horizontalLayout->addWidget(apndRB);
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        verticalLayout->addLayout(horizontalLayout);
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        verticalLayout_2->addLayout(verticalLayout);
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        buttonBox = new QDialogButtonBox(RenderChooseDLG);
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        buttonBox->setObjectName(QStringLiteral("buttonBox"));
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        buttonBox->setOrientation(Qt::Horizontal);
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        buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::Ok);
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        verticalLayout_2->addWidget(buttonBox);
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        retranslateUi(RenderChooseDLG);
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        QObject::connect(buttonBox, SIGNAL(accepted()), RenderChooseDLG, SLOT(accept()));
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        QObject::connect(buttonBox, SIGNAL(rejected()), RenderChooseDLG, SLOT(reject()));
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        QObject::connect(rndsLW, SIGNAL(itemDoubleClicked(QListWidgetItem*)), RenderChooseDLG, SLOT(accept()));
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        QMetaObject::connectSlotsByName(RenderChooseDLG);
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    } // setupUi
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    void retranslateUi(QDialog *RenderChooseDLG)
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    {
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        RenderChooseDLG->setWindowTitle(QApplication::translate("RenderChooseDLG", "Select Media Renderer for Upplay", 0));
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        label->setText(QApplication::translate("RenderChooseDLG", "Playlist:", 0));
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        keepRB->setText(QApplication::translate("RenderChooseDLG", "Keep", 0));
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        replRB->setText(QApplication::translate("RenderChooseDLG", "Replace", 0));
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        apndRB->setText(QApplication::translate("RenderChooseDLG", "Append", 0));
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    } // retranslateUi
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};
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namespace Ui {
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    class RenderChooseDLG: public Ui_RenderChooseDLG {};
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} // namespace Ui
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QT_END_NAMESPACE
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#endif // UI_RENDERCHOOSE_H