|
a/dirbrowser/dirbrowser.cpp |
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b/dirbrowser/dirbrowser.cpp |
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... |
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... |
449 |
this, SLOT(onEnterRandPlay(RandPlayer::PlayMode,
|
449 |
this, SLOT(onEnterRandPlay(RandPlayer::PlayMode,
|
450 |
const std::vector<UPnPClient::UPnPDirObject>&)));
|
450 |
const std::vector<UPnPClient::UPnPDirObject>&)));
|
451 |
|
451 |
|
452 |
disconnect(cdb, SIGNAL(sig_rand_stop()), 0, 0);
|
452 |
disconnect(cdb, SIGNAL(sig_rand_stop()), 0, 0);
|
453 |
connect(cdb, SIGNAL(sig_rand_stop()), this, SLOT(onRandStop()));
|
453 |
connect(cdb, SIGNAL(sig_rand_stop()), this, SLOT(onRandStop()));
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|
|
454 |
disconnect(cdb, SIGNAL(sig_sort_order()), 0, 0);
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|
|
455 |
connect(cdb, SIGNAL(sig_sort_order()), this, SIGNAL(sig_sort_order()));
|
454 |
}
|
456 |
}
|
455 |
|
457 |
|
456 |
void DirBrowser::onEnterRandPlay(RandPlayer::PlayMode mode, const
|
458 |
void DirBrowser::onEnterRandPlay(RandPlayer::PlayMode mode, const
|
457 |
std::vector<UPnPClient::UPnPDirObject>& ents)
|
459 |
std::vector<UPnPClient::UPnPDirObject>& ents)
|
458 |
{
|
460 |
{
|