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a/GUI/playctlwidget/playctlwidget.cpp b/GUI/playctlwidget/playctlwidget.cpp
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    connect(btn_fw, SIGNAL(clicked()), this, SLOT(onForwardClicked()));
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    connect(btn_fw, SIGNAL(clicked()), this, SLOT(onForwardClicked()));
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    btn_play->setIcon(QIcon(Helper::getIconPath("play.png")));
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    btn_play->setIcon(QIcon(Helper::getIconPath("play.png")));
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    connect(btn_play, SIGNAL(clicked()), this, SLOT(onPlayClicked()));
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    connect(btn_play, SIGNAL(clicked()), this, SLOT(onPlayClicked()));
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    btn_stop->setIcon(QIcon(Helper::getIconPath("stop.png")));
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    btn_stop->setIcon(QIcon(Helper::getIconPath("stop.png")));
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    connect(btn_stop, SIGNAL(clicked()), this, SLOT(onStopClicked()));
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    connect(btn_stop, SIGNAL(clicked()), this, SLOT(onStopClicked()));
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}
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bool PlayCtlWidget::playing()
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{
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    return m_playing;
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}
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}
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QLayoutItem *PlayCtlWidget::takeStopWidget()
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QLayoutItem *PlayCtlWidget::takeStopWidget()
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{
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{
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    return horizontalLayout->takeAt(1);
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    return horizontalLayout->takeAt(1);