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a/dirbrowser/cdbrowser.h |
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b/dirbrowser/cdbrowser.h |
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#include <time.h>
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#include <time.h>
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#include <vector>
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#include <vector>
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#include <iostream>
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#include <iostream>
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#include <unordered_set>
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#include <unordered_set>
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#include <unordered_map>
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#ifdef USING_WEBENGINE
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#ifdef USING_WEBENGINE
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#include <QWebEngineView>
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#include <QWebEngineView>
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#define QWEBVIEW QWebEngineView
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#define QWEBVIEW QWebEngineView
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#define QWEBPAGE QWebEnginePage
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#define QWEBPAGE QWebEnginePage
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#include <QMouseEvent>
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#include <QMouseEvent>
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#include "libupnpp/control/description.hxx"
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#include "libupnpp/control/description.hxx"
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#include "libupnpp/control/mediaserver.hxx"
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#include "libupnpp/control/mediaserver.hxx"
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#include "libupnpp/control/cdirectory.hxx"
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#include "libupnpp/control/cdirectory.hxx"
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#include "libupnpp/control/cdircontent.hxx"
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#include "HelperStructs/MetaData.h"
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#include "HelperStructs/MetaData.h"
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#include "HelperStructs/globals.h"
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#include "HelperStructs/globals.h"
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#include "randplayer.h"
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#include "randplayer.h"
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QPoint());
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QPoint());
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void curpathClicked(unsigned int i);
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void curpathClicked(unsigned int i);
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void waitForPage();
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void waitForPage();
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void mySetHtml(const QString&);
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void mySetHtml(const QString&);
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void doCreatePopupMenu();
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void doCreatePopupMenu();
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static const std::string CTTitleStartMarker;
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void init_HTML();
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static QString CTToHtml(unsigned int idx,
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const UPnPClient::UPnPDirObject& e);
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static QString ItemToHtml(unsigned int idx,
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const UPnPClient::UPnPDirObject&, int maxartlen);
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static QString DSToHtml(unsigned int idx,
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const UPnPClient::UPnPDeviceDesc& dev);
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static QString initialServersPage();
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static QString emptyServersPage();
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// When displaying the servers list, we periodically check the
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// When displaying the servers list, we periodically check the
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// server pool state. The last seen Media Server descriptions are
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// server pool state. The last seen Media Server descriptions are
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// stored in m_msdescs for diffing with the new ones and deciding
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// stored in m_msdescs for diffing with the new ones and deciding
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// if we need to redraw. Timer and servers list are only used
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// if we need to redraw. Timer and servers list are only used
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// Search caps of current server
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// Search caps of current server
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std::set<std::string> m_searchcaps;
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std::set<std::string> m_searchcaps;
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std::vector<CtPathElt> m_curpath;
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std::vector<CtPathElt> m_curpath;
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std::unordered_map<std::string, std::string> m_alphamap;
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char m_curinitial{0};
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// Threaded objects to perform directory reads and recursive walks
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// Threaded objects to perform directory reads and recursive walks
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CDBrowseQO *m_reader;
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CDBrowseQO *m_reader;
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RecursiveReaper *m_reaper;
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RecursiveReaper *m_reaper;
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void deleteReaders();
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void deleteReaders();
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bool newCds(int cdsidx);
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bool newCds(int cdsidx);
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