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a/GUI/mainw/mainw.cpp b/GUI/mainw/mainw.cpp
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    ui->player_w->volume()->updateSkin();
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    ui->player_w->volume()->updateSkin();
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    emit sig_skin_changed(dark);
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    emit sig_skin_changed(dark);
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}
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}
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void GUI_Player::enableSourceSelect(bool enb)
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{
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    ui->actionSelect_OH_Source->setEnabled(enb);
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}
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/** TRAY ICON **/
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/** TRAY ICON **/
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void GUI_Player::setupTrayActions()
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void GUI_Player::setupTrayActions()
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{
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{
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    m_trayIcon = new GUI_TrayIcon(this);
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    m_trayIcon = new GUI_TrayIcon(this);