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a/GUI/player/GUI_PlayerControls.cpp b/GUI/player/GUI_PlayerControls.cpp
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    setProgressJump(percent);
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    setProgressJump(percent);
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    this->ui->songProgress->setValue(percent);
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    this->ui->songProgress->setValue(percent);
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}
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}
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// This is called from the slider when the user wans a jump
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// This is called from the slider when the user wants a jump
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void GUI_Player::setProgressJump(int percent)
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void GUI_Player::setProgressJump(int percent)
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{
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{
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    //qDebug() << "GUI_Player::setProgressJump: " << percent << " %";
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    //qDebug() << "GUI_Player::setProgressJump: " << percent << " %";
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    if (percent > 100 || percent < 0) {
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    if (percent > 100 || percent < 0) {
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        percent = 0;
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        percent = 0;