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General information about *upmpdcli* support for *Songcast* can be found
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General information about *upmpdcli* support for *Songcast* can be found
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link:sc2mpd.html[here]. This page explains how to set up a multiroom
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link:sc2mpd.html[here]. This page explains how to set up a multiroom
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synchronized audio system using *upmpdcli* and *Songcast*.
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synchronized audio system using *upmpdcli* and *Songcast*.
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NOTE: multicast and WIFI don't mix well in many cases. If you have
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wireless Receivers experiencing sound drop issues, try selecting unicast in
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the Songcast advanced configuration panel on the desktop.
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== Multiple Receivers
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== Multiple Receivers
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Multiple *Songcast* _Receiver_ hosts can connect to the same _Sender_, so
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Multiple *Songcast* _Receiver_ hosts can connect to the same _Sender_, so
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that they will all be playing the same audio.
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that they will all be playing the same audio. They form a group only in the
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sense that they play from the same URI, and are not otherwise linked.
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The Mac and Windows *Songcast* apps only let you activate one  
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The Mac and Windows *Songcast* apps only let you activate one  
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_Receiver_ though.
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_Receiver_ though.
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*upmpdcli* now includes a small application which can list the state of
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The *upmpdcli* package now includes the *scctl* command line utility, which
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the local *Songcast* Receivers, make a Receiver play from the same URI as
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can list the state of the local *Songcast* _Receivers_, make a _Receiver_
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another one (for building multiroom groups), or return a Media Renderer
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play from the same URI as another one (for building multi-room groups), or
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from Receiver to normal operation.
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return a _Media Renderer_ from _Receiver_ to normal operation.
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The functions can be accessed either from the *scctl* command line utility,
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As the Songcast application is only available on Windows or Mac desktops,
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or from a local Web application (as Songcast is mostly used from a Windows
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or Mac PC, it would be inconvenient to have to access the Linux command
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it would be inconvenient to have to access the Linux command line to
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line to control the multiroom groups).
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control the multi-room groups, and the *upmpdcli* package also includes a
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small Web application which can be accessed from a desktop web browser to
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control the groups.
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This has only be tested with *upmpdcli* and its link:sc2mpd.html[sc2mpd]
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This has only be tested with *upmpdcli* and its link:sc2mpd.html[sc2mpd]
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*Songcast* auxiliary process as Receiver implementation, but I'd guess that
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*Songcast* auxiliary process as Receiver implementation, but I'd guess that
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there is a good chance it would work with others.
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there is a good chance it would work with others.
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== Synchronisation issues
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== Synchronisation issues
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The short version is: all sc2mpd instances must be configured to play
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The short version is: all *sc2mpd* instances must be configured to play
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directly to Alsa. See the link:sc2mpd.html#Configuration[configuration
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directly to Alsa. See the link:sc2mpd.html#Configuration[configuration
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section].
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section].
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Longer version: Songcast is a real-time audio stream. As the Sender and
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Longer version: *Songcast* is a real-time audio stream. As the _Sender_ and
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Receiver sample clocks (the 44.1 or 48 KHz clocks) are independant, audio
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_Receiver_ sample clocks (the 44.1 or 48 KHz clocks) are independant, audio
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reproduction on the two systems will slowly drift. If nothing is done,
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reproduction on the two systems will slowly drift. If nothing is done,
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after a time, the Receiver will have to skip samples or add a period of
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after a time, the _Receiver_ will have to skip samples or add a period of
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silence (depending if its clock is slower or faster), which is quite
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silence (depending if its clock is slower or faster), which is quite
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audible and ennoying, and will happen "from time to time", depending of how
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audible and ennoying, and will happen "from time to time", depending of how
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much the clocks differ.
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much the clocks differ.
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The only way to control this is to adjust the rate of reproduction on the
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The only way to control this is to adjust the rate of reproduction on the
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Receiver, which can be done in two ways:
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_Receiver_, which can be done in two ways:
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 - Linn hardware uses timestamps embedded in the audio stream to adjust
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 - *Linn* hardware uses timestamps embedded in the audio stream to adjust
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   their hardware sample clock.
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   their hardware sample clock.
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 - sc2mpd in Alsa mode uses sample rate conversion to adjust the stream.
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 - *sc2mpd* in _`alsa`_ mode uses sample rate conversion to adjust the stream.
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This is not specific to Songcast of course, all real time audio network
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This is not specific to *Songcast* of course, all real time audio network
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transports have to do something similar.
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transports have to do something similar.
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Independantly of the clock issue, all Receivers should use approximately
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Independantly of the clock issue, all _Receivers_ should use approximately
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the same amount of buffering for the audio to be reasonably synchronous
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the same amount of buffering for the audio to be reasonably synchronous
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(with no more shifts than moving around would produce anyway). This is
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(with no more shifts than moving around would produce anyway). This is
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impossible to achieve when going through mpd, and the second reason why
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impossible to achieve when going through mpd, and the second reason why
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sc2mpd must be set in Alsa mode for multiroom setups. In mpd mode, the
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*sc2mpd* must be set in _`alsa`_ mode for multiroom setups. In _`mpd`_
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receivers can be out of sync by several seconds.
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mode, the _Receivers_ can be out of sync by several seconds.
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== Setting things up
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== Setting things up
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 - Install upmpdcli and sc2mpd on each of the _Receiver_ systems. Edit
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 - Install upmpdcli and sc2mpd on each of the _Receiver_ systems. Edit
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   `/etc/upmpdcli.conf` to set:
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   `/etc/upmpdcli.conf` to set:
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   * `friendlyname`, this is quite useful when managing several systems.
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   * `friendlyname`, this is quite useful when managing several systems.
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   * `scplaymethod` = alsa
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   * `scplaymethod` = _`alsa`_
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   * `scalsadevice`: use `aplay -L` to chose an appropriate device.
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   * `scalsadevice`: use `aplay -L` to chose an appropriate device.
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 - Activate the web interface on one of the Receivers (or on any machine
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 - Activate the web interface on one of the _Receivers_ (or on any machine
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   with upmpdcli installed actually). Edit `/etc/default/scweb` to
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   with upmpdcli installed actually). Edit `/etc/default/scweb` to
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   configure the interface (see comments in there) and start it with
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   configure the interface (see comments in there) and start it with
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   `/etc/init.d/scweb-service start`.
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   `service scweb start`.
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 - Activate a Receiver from the PC *Songcast* interface. Play something and
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 - Activate a _Receiver_ from the PC *Songcast* interface. Play something and
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   leave it playing.
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   leave it playing.
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 - Connect to the Web interface (host and port chosen above) with a
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 - Connect to the Web interface (host and port chosen above) with a
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   browser, and use it to list, activate, or disconnect the Receivers.
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   browser, and use it to list, activate, or disconnect the _Receivers_.
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Once the slave Receivers are associated with the Sender, they should stay
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Once the slave _Receivers_ are associated with the _Sender_, they should stay
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in this state until you change it. So you can stop/start Songcast on the
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in this state until you change it. So you can stop/start *Songcast* on the
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PC, and they will usually just follow.
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PC, and they will usually just follow.
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An "associated" Receiver is just one which plays from the same URI, it
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An "associated" _Receiver_ is just one which plays from the same URI, it
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keeps no other relation to the "Master". Only one Receiver is a bit special
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keeps no other relation to the "Master". Only one _Receiver_ is a bit special
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because it is the one known from the PC, but there is no specific reason to
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because it is the one known from the PC, but there is no specific reason to
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use it as Master, the Master is only used to get the URI. Avoid changing
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use it as Master, the Master is only used to get the URI. Avoid changing
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the state of the "PC"'s Receiver from outside the PC *Songcast* interface,
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the state of the "PC"'s _Receiver_ from outside the PC *Songcast* interface,
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this can only confuse things.
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this can only confuse things.
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== More detail about the Web interface
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== More detail about the Web interface
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To avoid having to access the command line interface to control the
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To avoid having to access the command line interface to control the
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You can use the `scweb-standalone.py` script to manually start the
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You can use the `scweb-standalone.py` script to manually start the
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interface:
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interface:
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    python2 ./scweb-standalone.py
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    python2 ./scweb-standalone.py
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This will start a server on localhost, on port 8780 by default which is
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This will start a server on localhost, on port 8680 by default which is
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good for testing, but not very useful. Use the -a 0.0.0.0 option to let the
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good for testing, but not very useful. Use the -a 0.0.0.0 option to let the
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server answer on all local addresses (or specify the address to use a
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server answer on all local addresses (or specify the address to use a
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specific interface):
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specific interface):
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    python2 ./scweb-standalone.py -a 0.0.0.0
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    python2 ./scweb-standalone.py -a 0.0.0.0
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-p can be used to specify a port.
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-p can be used to specify a port.
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Once started, connecting to the server from any browser should hopefully
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Once started, connecting to the server from any browser should hopefully
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display a reasonably self-explanatory interface.
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display a reasonably self-explanatory interface.
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Recent *upmpdcli* packages install the web app as a service named
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*scweb*. The service is not started by default though, you need to edit
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`/etc/default/scweb`.