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a/src/smallut.cpp b/src/smallut.cpp
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 *   You should have received a copy of the GNU General Public License
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 *   You should have received a copy of the GNU General Public License
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 *   along with this program; if not, write to the
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 *   along with this program; if not, write to the
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 *   Free Software Foundation, Inc.,
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 *   Free Software Foundation, Inc.,
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 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 */
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 */
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#ifdef BUILDING_RECOLL
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#include "autoconfig.h"
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#else
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#include "config.h"
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#endif
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <time.h>
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#include <time.h>
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#include <ctype.h>
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#include <ctype.h>
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#include <errno.h>
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#include <errno.h>
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// Escape things that would look like markup
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// Escape things that would look like markup
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string escapeHtml(const string& in)
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string escapeHtml(const string& in)
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{
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{
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    string out;
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    string out;
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    for (string::size_type pos = 0; pos < in.length(); pos++) {
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    for (string::size_type pos = 0; pos < in.length(); pos++) {
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        switch (in.at(pos)) {
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  switch(in.at(pos)) {
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        case '<':
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  case '<': out += "&lt;"; break;
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            out += "&lt;";
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  case '>': out += "&gt;"; break;
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            break;
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  case '&': out += "&amp;"; break;
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        case '&':
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  case '"': out += "&quot;"; break;
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            out += "&amp;";
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  default: out += in.at(pos); break;
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            break;
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  }
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        default:
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            out += in.at(pos);
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        }
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    }
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    }
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    return out;
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    return out;
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}
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}
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string escapeShell(const string& in)
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string escapeShell(const string& in)
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bool SimpleRegexp::operator() (const string& val) const
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bool SimpleRegexp::operator() (const string& val) const
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{
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{
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    return simpleMatch(val);
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    return simpleMatch(val);
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}
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}
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string flagsToString(const vector<CharFlags>& flags, unsigned int val)
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{
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    const char *s;
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    string out;
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    for (auto& flag : flags) {
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        if ((val & flag.value) == flag.value) {
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            s = flag.yesname;
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        } else {
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            s = flag.noname;
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        }
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        if (s && *s) {
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            /* We have something to write */
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            if (out.length()) {
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                // If not first, add '|' separator
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                out.append("|");
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            }
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            out.append(s);
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        }
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    }
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    return out;
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}
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string valToString(const vector<CharFlags>& flags, unsigned int val)
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{
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    string out;
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    for (auto& flag : flags) {
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        if (flag.value == val) {
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            out = flag.yesname;
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            return out;
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        }
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    }
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    {
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        char mybuf[100];
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        sprintf(mybuf, "Unknown Value 0x%x", val);
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        out = mybuf;
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    }
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    return out;
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}
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unsigned int stringToFlags(const vector<CharFlags>& flags,
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                           const string& input, const char *sep)
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{
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    unsigned int out = 0;
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    vector<string> toks;
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    stringToTokens(input, toks, sep);
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    for (auto& tok: toks) {
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        trimstring(tok);
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        for (auto& flag : flags) {
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            if (!tok.compare(flag.yesname)) {
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                /* Note: we don't break: the same name could conceivably
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                   set several flags. */
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                out |= flag.value;
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            }
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        }
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    }
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    return out;
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}
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// Initialization for static stuff to be called from main thread before going
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// Initialization for static stuff to be called from main thread before going
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// multiple
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// multiple
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void smallut_init_mt()
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void smallut_init_mt()
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{
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{
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    // Init langtocode() static table
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    // Init langtocode() static table