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a/upmpd/avtransport.cxx b/upmpd/avtransport.cxx
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static const string sTpTransport("urn:schemas-upnp-org:service:AVTransport:1");
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static const string sTpTransport("urn:schemas-upnp-org:service:AVTransport:1");
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UpMpdAVTransport::UpMpdAVTransport(UpMpd *dev)
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UpMpdAVTransport::UpMpdAVTransport(UpMpd *dev)
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    : UpnpService(sTpTransport, sIdTransport, dev), m_dev(dev)
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    : UpnpService(sTpTransport, sIdTransport, dev), m_dev(dev)
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{
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{
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    m_dev->addActionMapping("SetAVTransportURI", 
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    m_dev->addActionMapping(this,"SetAVTransportURI", 
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                            bind(&UpMpdAVTransport::setAVTransportURI, 
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                            bind(&UpMpdAVTransport::setAVTransportURI, 
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                                 this,_1,_2, false));
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                                 this,_1,_2, false));
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    m_dev->addActionMapping("SetNextAVTransportURI", 
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    m_dev->addActionMapping(this,"SetNextAVTransportURI", 
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                            bind(&UpMpdAVTransport::setAVTransportURI, 
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                            bind(&UpMpdAVTransport::setAVTransportURI, 
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                                 this,_1, _2, true));
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                                 this,_1, _2, true));
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    m_dev->addActionMapping("GetPositionInfo", 
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    m_dev->addActionMapping(this,"GetPositionInfo", 
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                            bind(&UpMpdAVTransport::getPositionInfo, 
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                            bind(&UpMpdAVTransport::getPositionInfo, 
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                                 this, _1, _2));
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                                 this, _1, _2));
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    m_dev->addActionMapping("GetTransportInfo", 
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    m_dev->addActionMapping(this,"GetTransportInfo", 
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                            bind(&UpMpdAVTransport::getTransportInfo, 
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                            bind(&UpMpdAVTransport::getTransportInfo, 
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                                 this, _1, _2));
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                                 this, _1, _2));
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    m_dev->addActionMapping("GetMediaInfo", 
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    m_dev->addActionMapping(this,"GetMediaInfo", 
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                            bind(&UpMpdAVTransport::getMediaInfo, 
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                            bind(&UpMpdAVTransport::getMediaInfo, 
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                                 this, _1, _2));
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                                 this, _1, _2));
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    m_dev->addActionMapping("GetDeviceCapabilities", 
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    m_dev->addActionMapping(this,"GetDeviceCapabilities", 
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                            bind(&UpMpdAVTransport::getDeviceCapabilities, 
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                            bind(&UpMpdAVTransport::getDeviceCapabilities, 
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                                 this, _1, _2));
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                                 this, _1, _2));
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    m_dev->addActionMapping("SetPlayMode", 
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    m_dev->addActionMapping(this,"SetPlayMode", 
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                            bind(&UpMpdAVTransport::setPlayMode, this, _1, _2));
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                            bind(&UpMpdAVTransport::setPlayMode, this, _1, _2));
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    m_dev->addActionMapping("GetTransportSettings", 
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    m_dev->addActionMapping(this,"GetTransportSettings", 
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                            bind(&UpMpdAVTransport::getTransportSettings, 
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                            bind(&UpMpdAVTransport::getTransportSettings, 
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                                 this, _1, _2));
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                                 this, _1, _2));
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    m_dev->addActionMapping("GetCurrentTransportActions", 
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    m_dev->addActionMapping(this,"GetCurrentTransportActions", 
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                            bind(&UpMpdAVTransport::getCurrentTransportActions,
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                            bind(&UpMpdAVTransport::getCurrentTransportActions,
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                                 this,_1,_2));
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                                 this,_1,_2));
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    m_dev->addActionMapping("Stop", bind(&UpMpdAVTransport::playcontrol, 
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    m_dev->addActionMapping(this,"Stop", bind(&UpMpdAVTransport::playcontrol, 
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                                         this, _1, _2, 0));
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                                         this, _1, _2, 0));
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    m_dev->addActionMapping("Play", bind(&UpMpdAVTransport::playcontrol, 
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    m_dev->addActionMapping(this,"Play", bind(&UpMpdAVTransport::playcontrol, 
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                                         this, _1, _2, 1));
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                                         this, _1, _2, 1));
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    m_dev->addActionMapping("Pause", 
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    m_dev->addActionMapping(this,"Pause", 
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                            bind(&UpMpdAVTransport::playcontrol, 
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                            bind(&UpMpdAVTransport::playcontrol, 
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                                 this, _1, _2, 2));
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                                 this, _1, _2, 2));
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    m_dev->addActionMapping("Seek", bind(&UpMpdAVTransport::seek, 
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    m_dev->addActionMapping(this,"Seek", bind(&UpMpdAVTransport::seek, 
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                                         this, _1, _2));
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                                         this, _1, _2));
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    // should we get rid of those ? They don't make sense for us
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    m_dev->addActionMapping("Next", bind(&UpMpdAVTransport::seqcontrol, 
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    m_dev->addActionMapping(this, "Next", bind(&UpMpdAVTransport::seqcontrol, 
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                                         this, _1, _2, 0));
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                                               this, _1, _2, 0));
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    m_dev->addActionMapping("Previous", 
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    m_dev->addActionMapping(this, "Previous", 
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                            bind(&UpMpdAVTransport::seqcontrol, 
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                            bind(&UpMpdAVTransport::seqcontrol, 
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                                 this, _1, _2, 1));
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                                 this, _1, _2, 1));
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//    dev->m_mpdcli->consume(true);
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}
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}
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// Translate MPD mode flags to UPnP Play mode
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// Translate MPD mode flags to UPnP Play mode
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static string mpdsToPlaymode(const MpdStatus& mpds)
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static string mpdsToPlaymode(const MpdStatus& mpds)
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{
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{