#cdircontent.hxx#
217 lines (195 with data), 7.4 kB
/* Copyright (C) 2013 J.F.Dockes
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _UPNPDIRCONTENT_H_X_INCLUDED_
#define _UPNPDIRCONTENT_H_X_INCLUDED_
#include <map> // for map, etc
#include <sstream> // for operator<<, basic_ostream, etc
#include <string> // for string, char_traits, etc
#include <utility> // for pair
#include <vector> // for vector
#include "libupnpp/upnpavutils.hxx" // for upnpdurationtos
namespace UPnPClient {
/**
* UPnP resource. A resource describes one of the entities associated with
* a directory entry. This would be typically the audio file URI, and
* its characteristics (sample rate etc.) as attributes, but there can
* be several resources associated to one entry, for example for
* multiple encoding formats.
*/
class UPnPResource {
public:
// Value
std::string m_uri;
// Attributes
std::map<std::string, std::string> m_props;
};
/**
* UPnP Media Server directory entry, converted from XML data.
*
* This is a dumb data holder class, a struct with helpers.
*/
class UPnPDirObject {
public:
enum ObjType {item, container};
// There are actually several kinds of containers:
// object.container.storageFolder, object.container.person,
// object.container.playlistContainer etc., but they all seem to
// behave the same as far as we're concerned. Otoh, musicTrack
// items are special to us, and so should playlists, but I've not
// seen one of the latter yet (servers seem to use containers for
// playlists).
enum ItemClass {audioItem_musicTrack, audioItem_playlist};
std::string m_id; // ObjectId
std::string m_pid; // Parent ObjectId
std::string m_title; // dc:title. Directory name for a container.
ObjType m_type; // item or container
ItemClass m_iclass;
// Properties as gathered from the XML document (album, artist, etc.),
// except for title which has a proper field.
// The map keys are the XML tag names
std::map<std::string, std::string> m_props;
// Resources: there may be several, for example for different
// audio formats of the same track, each with an URI and descriptor fields
std::vector<UPnPResource> m_resources;
/** Get named property
* @param property name (e.g. upnp:artist, upnp:album,
* upnp:originalTrackNumber, upnp:genre). Use m_title instead
* for dc:title.
* @param[out] value
* @return true if found.
*/
bool getprop(const std::string& name, std::string& value) const
{
std::map<std::string, std::string>::const_iterator it =
m_props.find(name);
if (it == m_props.end())
return false;
value = it->second;
return true;
}
/** Get named property for resource
* Field names: "bitrate", "duration" (H:mm:ss.ms), "nrAudioChannels",
* "protocolInfo", "sampleFrequency" (Hz), "size" (bytes)
*/
bool getrprop(unsigned int ridx, const std::string& nm, std::string& val)
const
{
if (ridx >= m_resources.size())
return false;
std::map<std::string, std::string>::const_iterator it =
m_resources[ridx].m_props.find(nm);
if (it == m_resources[ridx].m_props.end())
return false;
val = it->second;
return true;
}
// Sim
std::string f2s(const std::string& nm, bool isres) {
string val;
if (isres) {
dop.getrprop(0, nm, val);
} else {
dop.getprop(nm, val);
}
return val;
}
int getDurationSeconds(unsigned ridx = 0) const
{
std::string sdur;
if (!getrprop(ridx, "duration", sdur)) {
//?? Avoid returning 0, who knows...
return 1;
}
return UPnPP::upnpdurationtos(sdur);
}
/**
* Get a DIDL document suitable for sending to a mediaserver. Only
* works for items, not containers. The idea is that we may have
* missed useful stuff while parsing the data from the content
* directory, so we send the original if we can.
*/
std::string getdidl() const;
void clear()
{
m_id.clear();
m_pid.clear();
m_title.clear();
m_type = (ObjType)-1;
m_iclass = (ItemClass)-1;
m_props.clear();
m_resources.clear();
m_didlfrag.clear();
}
std::string dump() const
{
std::ostringstream os;
os << "UPnPDirObject: " << (m_type == item ? "item" : "container") <<
" id [" << m_id << "] pid [" << m_pid <<
"] title [" << m_title << "]" << std::endl;
os << "Properties: " << std::endl;
for (auto it = m_props.begin(); it != m_props.end(); it++) {
os << "[" << it->first << "]->[" << it->second << "] "
<< std::endl;
}
os << "Resources:" << std::endl;
for (auto it = m_resources.begin(); it != m_resources.end(); it++) {
os << " Uri [" << it->m_uri << "]" << std::endl;
os << " Resource attributes:" << std::endl;
for (auto it1 = it->m_props.begin();
it1 != it->m_props.end(); it1++) {
os << " [" << it1->first << "]->[" << it1->second << "] "
<< std::endl;
}
}
os << std::endl;
return os.str();
}
private:
friend class UPnPDirParser;
// didl text for element, sans header
std::string m_didlfrag;
};
/**
* Image of a MediaServer Directory Service container (directory),
* possibly containing items and subordinate containers.
*/
class UPnPDirContent {
public:
std::vector<UPnPDirObject> m_containers;
std::vector<UPnPDirObject> m_items;
void clear()
{
m_containers.clear();
m_items.clear();
}
/**
* Parse from DIDL-Lite XML data.
*
* Normally only used by ContentDirectory::readDir()
* This is cumulative: in general, the XML data is obtained in
* several documents corresponding to (offset,count) slices of the
* directory (container). parse() can be called repeatedly with
* the successive XML documents and will accumulate entries in the item
* and container vectors. This makes more sense if the different
* chunks are from the same container, but given that UPnP Ids are
* actually global, nothing really bad will happen if you mix
* up...
*/
bool parse(const std::string& didltext);
};
} // namespace
#endif /* _UPNPDIRCONTENT_H_X_INCLUDED_ */