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+++ b/upsend_src/streamer.h
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+/* Copyright (C) 2016 J.F.Dockes
+ *	 This program is free software; you can redistribute it and/or modify
+ *	 it under the terms of the GNU General Public License as published by
+ *	 the Free Software Foundation; either version 2 of the License, or
+ *	 (at your option) any later version.
+ *
+ *	 This program is distributed in the hope that it will be useful,
+ *	 but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *	 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *	 GNU General Public License for more details.
+ *
+ *	 You should have received a copy of the GNU General Public License
+ *	 along with this program; if not, write to the
+ *	 Free Software Foundation, Inc.,
+ *	 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+ */
+#ifndef _STREAMER_H_INCLUDED_
+#define _STREAMER_H_INCLUDED_
+
+#include "workqueue.h"
+
+#include <unordered_map>
+
+// The audio messages which get passed between the reader and the http
+// server part.
+class AudioMessage {
+public:
+    // buf is is a malloced buffer, and we take ownership. The caller
+    // MUST NOT free it. Bytes is data count, allocbytes is the buffer size.
+    AudioMessage(char *buf, size_t bytes, size_t allocbytes) 
+        : m_bytes(bytes), m_allocbytes(allocbytes), m_buf(buf), m_curoffs(0) {
+    }
+
+    ~AudioMessage() {
+        if (m_buf)
+            free(m_buf);
+    }
+    unsigned int m_bytes; // Useful bytes
+    unsigned int m_allocbytes; // buffer size
+    char *m_buf;
+    unsigned int m_curoffs; /* Used by the http data emitter */
+};
+
+class AudioSink {
+public:
+    struct Context {
+        Context(WorkQueue<AudioMessage*> *q)
+            : queue(q), config(0), filesize(0) {
+        }
+        WorkQueue<AudioMessage*> *queue;
+        std::unordered_map<std::string,std::string> config;
+        std::string filename;
+        std::string content_type;
+        std::string ext;
+        off_t filesize;
+    };
+
+    AudioSink(void *(*w)(Context *))
+        : worker(w) {
+    }
+
+    /** Worker routine for fetching bufs from the rcvqueue and sending them
+     * further. The param is actually an AudioSink::Context */
+    void *(*worker)(Context *);
+};
+
+extern AudioSink httpAudioSink;
+
+#endif /* _STREAMER_H_INCLUDED_ */