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fstreewalk.cpp    638 lines (581 with data), 18.7 kB

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/* Copyright (C) 2004 J.F.Dockes
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "autoconfig.h"
#ifndef TEST_FSTREEWALK
#include <stdio.h>
#include <dirent.h>
#include <sys/stat.h>
#include <errno.h>
#include <fnmatch.h>
#include "safesysstat.h"
#include <cstring>
#include <algorithm>
#include <sstream>
#include <vector>
#include <deque>
#include <set>
#include "cstr.h"
#include "debuglog.h"
#include "pathut.h"
#include "fstreewalk.h"
using namespace std;
bool FsTreeWalker::o_useFnmPathname = true;
const int FsTreeWalker::FtwTravMask = FtwTravNatural|
FtwTravBreadth|FtwTravFilesThenDirs|FtwTravBreadthThenDepth;
#ifndef _WIN32
// dev/ino means nothing on Windows. It seems that FileId could replace it
// but we only use this for cycle detection which we just disable.
class DirId {
public:
dev_t dev;
ino_t ino;
DirId(dev_t d, ino_t i) : dev(d), ino(i) {}
bool operator<(const DirId& r) const
{
return dev < r.dev || (dev == r.dev && ino < r.ino);
}
};
#endif
class FsTreeWalker::Internal {
public:
Internal(int opts)
: options(opts), depthswitch(4), maxdepth(-1), errors(0)
{
}
int options;
int depthswitch;
int maxdepth;
int basedepth;
stringstream reason;
vector<string> skippedNames;
vector<string> skippedPaths;
// When doing Breadth or FilesThenDirs traversal, we keep a list
// of directory paths to be processed, and we do not recurse.
deque<string> dirs;
int errors;
#ifndef _WIN32
set<DirId> donedirs;
#endif
void logsyserr(const char *call, const string &param)
{
errors++;
reason << call << "(" << param << ") : " << errno << " : " <<
strerror(errno) << endl;
}
};
FsTreeWalker::FsTreeWalker(int opts)
{
data = new Internal(opts);
}
FsTreeWalker::~FsTreeWalker()
{
delete data;
}
void FsTreeWalker::setOpts(int opts)
{
if (data) {
data->options = opts;
}
}
int FsTreeWalker::getOpts()
{
if (data) {
return data->options;
} else {
return 0;
}
}
void FsTreeWalker::setDepthSwitch(int ds)
{
if (data) {
data->depthswitch = ds;
}
}
void FsTreeWalker::setMaxDepth(int md)
{
if (data) {
data->maxdepth = md;
}
}
string FsTreeWalker::getReason()
{
string reason = data->reason.str();
data->reason.str(string());
data->errors = 0;
return reason;
}
int FsTreeWalker::getErrCnt()
{
return data->errors;
}
bool FsTreeWalker::addSkippedName(const string& pattern)
{
if (find(data->skippedNames.begin(),
data->skippedNames.end(), pattern) == data->skippedNames.end())
data->skippedNames.push_back(pattern);
return true;
}
bool FsTreeWalker::setSkippedNames(const vector<string> &patterns)
{
data->skippedNames = patterns;
return true;
}
bool FsTreeWalker::inSkippedNames(const string& name)
{
for (vector<string>::const_iterator it = data->skippedNames.begin();
it != data->skippedNames.end(); it++) {
if (fnmatch(it->c_str(), name.c_str(), 0) == 0) {
return true;
}
}
return false;
}
bool FsTreeWalker::addSkippedPath(const string& ipath)
{
string path = (data->options & FtwNoCanon) ? ipath : path_canon(ipath);
if (find(data->skippedPaths.begin(),
data->skippedPaths.end(), path) == data->skippedPaths.end())
data->skippedPaths.push_back(path);
return true;
}
bool FsTreeWalker::setSkippedPaths(const vector<string> &paths)
{
data->skippedPaths = paths;
for (vector<string>::iterator it = data->skippedPaths.begin();
it != data->skippedPaths.end(); it++)
if (!(data->options & FtwNoCanon))
*it = path_canon(*it);
return true;
}
bool FsTreeWalker::inSkippedPaths(const string& path, bool ckparents)
{
int fnmflags = o_useFnmPathname ? FNM_PATHNAME : 0;
#ifdef FNM_LEADING_DIR
if (ckparents)
fnmflags |= FNM_LEADING_DIR;
#endif
for (vector<string>::const_iterator it = data->skippedPaths.begin();
it != data->skippedPaths.end(); it++) {
#ifndef FNM_LEADING_DIR
if (ckparents) {
string mpath = path;
while (mpath.length() > 2) {
if (fnmatch(it->c_str(), mpath.c_str(), fnmflags) == 0)
return true;
mpath = path_getfather(mpath);
}
} else
#endif /* FNM_LEADING_DIR */
if (fnmatch(it->c_str(), path.c_str(), fnmflags) == 0) {
return true;
}
}
return false;
}
static inline int slashcount(const string& p)
{
int n = 0;
for (unsigned int i = 0; i < p.size(); i++)
if (p[i] == '/')
n++;
return n;
}
FsTreeWalker::Status FsTreeWalker::walk(const string& _top,
FsTreeWalkerCB& cb)
{
string top = (data->options & FtwNoCanon) ? _top : path_canon(_top);
if ((data->options & FtwTravMask) == 0) {
data->options |= FtwTravNatural;
}
data->basedepth = slashcount(top); // Only used for breadthxx
struct stat st;
// We always follow symlinks at this point. Makes more sense.
if (stat(top.c_str(), &st) == -1) {
// Note that we do not return an error if the stat call
// fails. A temp file may have gone away.
data->logsyserr("stat", top);
return errno == ENOENT ? FtwOk : FtwError;
}
// Recursive version, using the call stack to store state. iwalk
// will process files and recursively descend into subdirs in
// physical order of the current directory.
if ((data->options & FtwTravMask) == FtwTravNatural) {
return iwalk(top, &st, cb);
}
// Breadth first of filesThenDirs semi-depth first order
// Managing queues of directories to be visited later, in breadth or
// depth order. Null marker are inserted in the queue to indicate
// father directory changes (avoids computing parents all the time).
data->dirs.push_back(top);
Status status;
while (!data->dirs.empty()) {
string dir, nfather;
if (data->options & (FtwTravBreadth|FtwTravBreadthThenDepth)) {
// Breadth first, pop and process an older dir at the
// front of the queue. This will add any child dirs at the
// back
dir = data->dirs.front();
data->dirs.pop_front();
if (dir.empty()) {
// Father change marker.
if (data->dirs.empty())
break;
dir = data->dirs.front();
data->dirs.pop_front();
nfather = path_getfather(dir);
if (data->options & FtwTravBreadthThenDepth) {
// Check if new depth warrants switch to depth first
// traversal (will happen on next loop iteration).
int curdepth = slashcount(dir) - data->basedepth;
if (curdepth >= data->depthswitch) {
//fprintf(stderr, "SWITCHING TO DEPTH FIRST\n");
data->options &= ~FtwTravMask;
data->options |= FtwTravFilesThenDirs;
}
}
}
} else {
// Depth first, pop and process latest dir
dir = data->dirs.back();
data->dirs.pop_back();
if (dir.empty()) {
// Father change marker.
if (data->dirs.empty())
break;
dir = data->dirs.back();
data->dirs.pop_back();
nfather = path_getfather(dir);
}
}
// If changing parent directory, advise our user.
if (!nfather.empty()) {
if (stat(nfather.c_str(), &st) == -1) {
data->logsyserr("stat", nfather);
return errno == ENOENT ? FtwOk : FtwError;
}
if ((status = cb.processone(nfather, &st, FtwDirReturn)) &
(FtwStop|FtwError)) {
return status;
}
}
if (stat(dir.c_str(), &st) == -1) {
data->logsyserr("stat", dir);
return errno == ENOENT ? FtwOk : FtwError;
}
// iwalk will not recurse in this case, just process file entries
// and append subdir entries to the queue.
status = iwalk(dir, &st, cb);
if (status != FtwOk)
return status;
}
return FtwOk;
}
// Note that the 'norecurse' flag is handled as part of the directory read.
// This means that we always go into the top 'walk()' parameter if it is a
// directory, even if norecurse is set. Bug or Feature ?
FsTreeWalker::Status FsTreeWalker::iwalk(const string &top,
struct stat *stp,
FsTreeWalkerCB& cb)
{
Status status = FtwOk;
bool nullpush = false;
// Tell user to process the top entry itself
if (S_ISDIR(stp->st_mode)) {
if ((status = cb.processone(top, stp, FtwDirEnter)) &
(FtwStop|FtwError)) {
return status;
}
} else if (S_ISREG(stp->st_mode)) {
return cb.processone(top, stp, FtwRegular);
} else {
return status;
}
int curdepth = slashcount(top) - data->basedepth;
if (data->maxdepth >= 0 && curdepth >= data->maxdepth) {
LOGDEB1(("FsTreeWalker::iwalk: Maxdepth reached: [%s]\n", top.c_str()));
return status;
}
// This is a directory, read it and process entries:
// Detect if directory already seen. This could just be several
// symlinks pointing to the same place (if FtwFollow is set), it
// could also be some other kind of cycle. In any case, there is
// no point in entering again.
// For now, we'll ignore the "other kind of cycle" part and only monitor
// this is FtwFollow is set
#ifndef _WIN32
if (data->options & FtwFollow) {
DirId dirid(stp->st_dev, stp->st_ino);
if (data->donedirs.find(dirid) != data->donedirs.end()) {
LOGINFO(("Not processing [%s] (already seen as other path)\n",
top.c_str()));
return status;
}
data->donedirs.insert(dirid);
}
#endif
DIR *d = opendir(top.c_str());
if (d == 0) {
data->logsyserr("opendir", top);
switch (errno) {
case EPERM:
case EACCES:
case ENOENT:
#ifdef _WIN32
// We get this quite a lot, don't know why. To be checked.
case EINVAL:
#endif
goto out;
default:
status = FtwError;
goto out;
}
}
struct dirent *ent;
while ((ent = readdir(d)) != 0) {
string fn;
struct stat st;
// Maybe skip dotfiles
if ((data->options & FtwSkipDotFiles) && ent->d_name[0] == '.')
continue;
// Skip . and ..
if (!strcmp(ent->d_name, ".") || !strcmp(ent->d_name, ".."))
continue;
// Skipped file names match ?
if (!data->skippedNames.empty()) {
if (inSkippedNames(ent->d_name))
continue;
}
fn = path_cat(top, ent->d_name);
#ifdef _WIN32
// readdir gets the useful attrs, no inode indirection on windows
memset(&st, 0, sizeof(st));
st.st_mtime = ent->d_mtime;
st.st_size = ent->d_size;
st.st_mode = ent->d_mode;
// ctime is really creation time on Windows. Just use mtime
// for all. We only use ctime on Unix to catch xattr changes
// anyway.
st.st_ctime = st.st_mtime;
#else
int statret = (data->options & FtwFollow) ? stat(fn.c_str(), &st) :
lstat(fn.c_str(), &st);
if (statret == -1) {
data->logsyserr("stat", fn);
continue;
}
#endif
if (!data->skippedPaths.empty()) {
// We do not check the ancestors. This means that you can have
// a topdirs member under a skippedPath, to index a portion of
// an ignored area. This is the way it had always worked, but
// this was broken by 1.13.00 and the systematic use of
// FNM_LEADING_DIR
if (inSkippedPaths(fn, false))
continue;
}
if (S_ISDIR(st.st_mode)) {
if (data->options & FtwNoRecurse) {
status = cb.processone(fn, &st, FtwDirEnter);
} else {
if (data->options & FtwTravNatural) {
status = iwalk(fn, &st, cb);
} else {
// If first subdir, push marker to separate
// from entries for other dir. This is to help
// with generating DirReturn callbacks
if (!nullpush) {
if (!data->dirs.empty() &&
!data->dirs.back().empty())
data->dirs.push_back(cstr_null);
nullpush = true;
}
data->dirs.push_back(fn);
continue;
}
}
// Note: only recursive case gets here.
if (status & (FtwStop|FtwError))
goto out;
if (!(data->options & FtwNoRecurse))
if ((status = cb.processone(top, &st, FtwDirReturn))
& (FtwStop|FtwError))
goto out;
} else if (S_ISREG(st.st_mode) || S_ISLNK(st.st_mode)) {
if ((status = cb.processone(fn, &st, FtwRegular)) &
(FtwStop|FtwError)) {
goto out;
}
}
// We ignore other file types (devices etc...)
} // readdir loop
out:
if (d)
closedir(d);
return status;
}
#else // TEST_FSTREEWALK
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <iostream>
#include "rclinit.h"
#include "rclconfig.h"
#include "fstreewalk.h"
using namespace std;
static int op_flags;
#define OPT_MOINS 0x1
#define OPT_p 0x2
#define OPT_P 0x4
#define OPT_r 0x8
#define OPT_c 0x10
#define OPT_b 0x20
#define OPT_d 0x40
#define OPT_m 0x80
#define OPT_L 0x100
#define OPT_w 0x200
#define OPT_M 0x400
#define OPT_D 0x800
class myCB : public FsTreeWalkerCB {
public:
FsTreeWalker::Status processone(const string &path,
const struct stat *st,
FsTreeWalker::CbFlag flg)
{
if (flg == FsTreeWalker::FtwDirEnter) {
if (op_flags & OPT_r)
cout << path << endl;
else
cout << "[Entering " << path << "]" << endl;
} else if (flg == FsTreeWalker::FtwDirReturn) {
cout << "[Returning to " << path << "]" << endl;
} else if (flg == FsTreeWalker::FtwRegular) {
cout << path << endl;
}
return FsTreeWalker::FtwOk;
}
};
static const char *thisprog;
// Note that breadth first sorting is relatively expensive: less inode
// locality, more disk usage (and also more user memory usage, does
// not appear here). Some typical results on a real tree with 2.6
// million entries (220MB of name data)
// Recoll 1.13
// time trfstreewalk / > /data/tmp/old
// real 13m32.839s user 0m4.443s sys 0m31.128s
//
// Recoll 1.14
// time trfstreewalk / > /data/tmp/nat;
// real 13m28.685s user 0m4.430s sys 0m31.083s
// time trfstreewalk -d / > /data/tmp/depth;
// real 13m30.051s user 0m4.140s sys 0m33.862s
// time trfstreewalk -m / > /data/tmp/mixed;
// real 14m53.245s user 0m4.244s sys 0m34.494s
// time trfstreewalk -b / > /data/tmp/breadth;
// real 17m10.585s user 0m4.532s sys 0m35.033s
static char usage [] =
"trfstreewalk [-p pattern] [-P ignpath] [-r] [-c] [-L] topdir\n"
" -r : norecurse\n"
" -c : no path canonification\n"
" -L : follow symbolic links\n"
" -b : use breadth first walk\n"
" -d : use almost depth first (dir files, then subdirs)\n"
" -m : use breadth up to 4 deep then switch to -d\n"
" -w : unset default FNM_PATHNAME when using fnmatch() to match skipped paths\n"
" -M <depth>: limit depth (works with -b/m/d)\n"
" -D : skip dotfiles\n"
;
static void
Usage(void)
{
fprintf(stderr, "%s: usage:\n%s", thisprog, usage);
exit(1);
}
int main(int argc, const char **argv)
{
vector<string> patterns;
vector<string> paths;
int maxdepth = -1;
thisprog = argv[0];
argc--; argv++;
while (argc > 0 && **argv == '-') {
(*argv)++;
if (!(**argv))
/* Cas du "adb - core" */
Usage();
while (**argv)
switch (*(*argv)++) {
case 'b': op_flags |= OPT_b; break;
case 'c': op_flags |= OPT_c; break;
case 'd': op_flags |= OPT_d; break;
case 'D': op_flags |= OPT_D; break;
case 'L': op_flags |= OPT_L; break;
case 'm': op_flags |= OPT_m; break;
case 'M': op_flags |= OPT_M; if (argc < 2) Usage();
maxdepth = atoi(*(++argv));
argc--;
goto b1;
case 'p': op_flags |= OPT_p; if (argc < 2) Usage();
patterns.push_back(*(++argv));
argc--;
goto b1;
case 'P': op_flags |= OPT_P; if (argc < 2) Usage();
paths.push_back(*(++argv));
argc--;
goto b1;
case 'r': op_flags |= OPT_r; break;
case 'w': op_flags |= OPT_w; break;
default: Usage(); break;
}
b1: argc--; argv++;
}
if (argc != 1)
Usage();
string topdir = *argv++;argc--;
int opt = 0;
if (op_flags & OPT_r)
opt |= FsTreeWalker::FtwNoRecurse;
if (op_flags & OPT_c)
opt |= FsTreeWalker::FtwNoCanon;
if (op_flags & OPT_L)
opt |= FsTreeWalker::FtwFollow;
if (op_flags & OPT_D)
opt |= FsTreeWalker::FtwSkipDotFiles;
if (op_flags & OPT_b)
opt |= FsTreeWalker::FtwTravBreadth;
else if (op_flags & OPT_d)
opt |= FsTreeWalker::FtwTravFilesThenDirs;
else if (op_flags & OPT_m)
opt |= FsTreeWalker::FtwTravBreadthThenDepth;
string reason;
if (!recollinit(0, 0, reason)) {
fprintf(stderr, "Init failed: %s\n", reason.c_str());
exit(1);
}
if (op_flags & OPT_w) {
FsTreeWalker::setNoFnmPathname();
}
FsTreeWalker walker;
walker.setOpts(opt);
walker.setMaxDepth(maxdepth);
walker.setSkippedNames(patterns);
walker.setSkippedPaths(paths);
myCB cb;
walker.walk(topdir, cb);
if (walker.getErrCnt() > 0)
cout << walker.getReason();
}
#endif // TEST_FSTREEWALK