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fstreewalk.cpp    513 lines (465 with data), 15.2 kB

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#ifndef lint
static char rcsid[] = "@(#$Id: fstreewalk.cpp,v 1.15 2007-12-13 06:58:22 dockes Exp $ (C) 2004 J.F.Dockes";
#endif
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "autoconfig.h"
#endif
#ifndef TEST_FSTREEWALK
#include <dirent.h>
#include <sys/stat.h>
#include <errno.h>
#include <fnmatch.h>
#include <cstring>
#include <algorithm>
#include <sstream>
#include <list>
#include "debuglog.h"
#include "pathut.h"
#include "fstreewalk.h"
#ifndef NO_NAMESPACES
using namespace std;
#endif /* NO_NAMESPACES */
const int FsTreeWalker::FtwTravMask = FtwTravNatural|
FtwTravBreadth|FtwTravFilesThenDirs|FtwTravBreadthThenDepth;
class FsTreeWalker::Internal {
int options;
int depthswitch;
stringstream reason;
list<string> skippedNames;
list<string> skippedPaths;
// When doing Breadth or FilesThenDirs traversal, we keep a list
// of directory paths to be processed, and we do not recurse.
list<string> dirs;
int errors;
void logsyserr(const char *call, const string &param)
{
errors++;
reason << call << "(" << param << ") : " << errno << " : " <<
strerror(errno) << endl;
}
friend class FsTreeWalker;
};
FsTreeWalker::FsTreeWalker(int opts)
{
data = new Internal;
if (data) {
data->options = opts;
data->depthswitch = 4;
data->errors = 0;
}
}
FsTreeWalker::~FsTreeWalker()
{
delete data;
}
void FsTreeWalker::setOpts(Options opts, int depthswitch)
{
if (data) {
data->options = opts;
data->depthswitch = depthswitch;
}
}
string FsTreeWalker::getReason()
{
return data->reason.str();
}
int FsTreeWalker::getErrCnt()
{
return data->errors;
}
bool FsTreeWalker::addSkippedName(const string& pattern)
{
if (find(data->skippedNames.begin(),
data->skippedNames.end(), pattern) == data->skippedNames.end())
data->skippedNames.push_back(pattern);
return true;
}
bool FsTreeWalker::setSkippedNames(const list<string> &patterns)
{
data->skippedNames = patterns;
return true;
}
bool FsTreeWalker::inSkippedNames(const string& name)
{
list<string>::const_iterator it;
for (it = data->skippedNames.begin();
it != data->skippedNames.end(); it++) {
if (fnmatch(it->c_str(), name.c_str(), 0) == 0) {
return true;
}
}
return false;
}
bool FsTreeWalker::addSkippedPath(const string& ipath)
{
string path = (data->options & FtwNoCanon) ? ipath : path_canon(ipath);
if (find(data->skippedPaths.begin(),
data->skippedPaths.end(), path) == data->skippedPaths.end())
data->skippedPaths.push_back(path);
return true;
}
bool FsTreeWalker::setSkippedPaths(const list<string> &paths)
{
data->skippedPaths = paths;
for (list<string>::iterator it = data->skippedPaths.begin();
it != data->skippedPaths.end(); it++)
if (!(data->options & FtwNoCanon))
*it = path_canon(*it);
return true;
}
bool FsTreeWalker::inSkippedPaths(const string& path, bool ckparents)
{
int fnmflags = FNM_PATHNAME;
#ifdef FNM_LEADING_DIR
if (ckparents)
fnmflags |= FNM_LEADING_DIR;
#endif
list<string>::const_iterator it;
for (it = data->skippedPaths.begin();
it != data->skippedPaths.end(); it++) {
#ifndef FNM_LEADING_DIR
if (ckparents) {
string mpath = path;
while (mpath.length() > 2) {
if (fnmatch(it->c_str(), mpath.c_str(), fnmflags) == 0)
return true;
mpath = path_getfather(mpath);
}
} else
#endif /* FNM_LEADING_DIR */
if (fnmatch(it->c_str(), path.c_str(), fnmflags) == 0) {
return true;
}
}
return false;
}
static inline int slashcount(const string& p)
{
int n = 0;
for (unsigned int i = 0; i < p.size(); i++)
if (p[i] == '/')
n++;
return n;
}
FsTreeWalker::Status FsTreeWalker::walk(const string& _top,
FsTreeWalkerCB& cb)
{
string top = (data->options & FtwNoCanon) ? _top : path_canon(_top);
if ((data->options & FtwTravMask) == 0) {
data->options |= FtwTravNatural;
}
int basedepth = slashcount(top); // Only used for breadthThenDepth
struct stat st;
// We always follow symlinks at this point. Makes more sense.
if (stat(top.c_str(), &st) == -1) {
data->logsyserr("stat", top);
return FtwError;
}
// Recursive version, using the call stack to store state. iwalk
// will process files and recursively descend into subdirs in
// physical order of the current directory.
if ((data->options & FtwTravMask) == FtwTravNatural) {
return iwalk(top, &st, cb);
}
// Breadth first of filesThenDirs semi-depth first order
// Managing lists of directories to be visited later, in breadth or
// depth order. Null marker are inserted in the list to indicate
// father directory changes (avoids computing parents all the time).
data->dirs.push_back(top);
Status status;
while (!data->dirs.empty()) {
string dir, nfather;
if (data->options & (FtwTravBreadth|FtwTravBreadthThenDepth)) {
// Breadth first, pop and process an older dir at the
// front of the list. This will add any child dirs at the
// back
dir = data->dirs.front();
data->dirs.pop_front();
if (dir == "") {
// Father change marker.
if (data->dirs.empty())
break;
dir = data->dirs.front();
data->dirs.pop_front();
nfather = path_getfather(dir);
if (data->options & FtwTravBreadthThenDepth) {
// Check if new depth warrants switch to depth first
// traversal (will happen on next loop iteration).
int curdepth = slashcount(dir) - basedepth;
if (curdepth >= data->depthswitch) {
//fprintf(stderr, "SWITCHING TO DEPTH FIRST\n");
data->options &= ~FtwTravMask;
data->options |= FtwTravFilesThenDirs;
}
}
}
} else {
// Depth first, pop and process latest dir
dir = data->dirs.back();
data->dirs.pop_back();
if (dir == "") {
// Father change marker.
if (data->dirs.empty())
break;
dir = data->dirs.back();
data->dirs.pop_back();
nfather = path_getfather(dir);
}
}
// If changing parent directory, advise our user.
if (!nfather.empty()) {
if (stat(nfather.c_str(), &st) == -1) {
data->logsyserr("stat", nfather);
return FtwError;
}
if ((status = cb.processone(nfather, &st, FtwDirReturn)) &
(FtwStop|FtwError)) {
return status;
}
}
if (stat(dir.c_str(), &st) == -1) {
data->logsyserr("stat", dir);
return FtwError;
}
// iwalk will not recurse in this case, just process file entries
// and append subdir entries to the list.
status = iwalk(dir, &st, cb);
if (status != FtwOk)
return status;
}
return FtwOk;
}
// Note that the 'norecurse' flag is handled as part of the directory read.
// This means that we always go into the top 'walk()' parameter if it is a
// directory, even if norecurse is set. Bug or Feature ?
FsTreeWalker::Status FsTreeWalker::iwalk(const string &top,
struct stat *stp,
FsTreeWalkerCB& cb)
{
Status status = FtwOk;
bool nullpush = false;
// Tell user to process the top entry itself
if (S_ISDIR(stp->st_mode)) {
if ((status = cb.processone(top, stp, FtwDirEnter)) &
(FtwStop|FtwError)) {
return status;
}
} else if (S_ISREG(stp->st_mode)) {
return cb.processone(top, stp, FtwRegular);
} else {
return status;
}
// This is a directory, read it and process entries:
DIR *d = opendir(top.c_str());
if (d == 0) {
data->logsyserr("opendir", top);
switch (errno) {
case EPERM:
case EACCES:
goto out;
default:
status = FtwError;
goto out;
}
}
struct dirent *ent;
while ((ent = readdir(d)) != 0) {
string fn;
struct stat st;
// Skip . and ..
if (!strcmp(ent->d_name, ".") || !strcmp(ent->d_name, ".."))
continue;
// Skipped file names match ?
if (!data->skippedNames.empty()) {
if (inSkippedNames(ent->d_name))
continue;
}
fn = path_cat(top, ent->d_name);
int statret = (data->options & FtwFollow) ? stat(fn.c_str(), &st) :
lstat(fn.c_str(), &st);
if (statret == -1) {
data->logsyserr("stat", fn);
continue;
}
if (!data->skippedPaths.empty()) {
// We do not check the ancestors. This means that you can have
// a topdirs member under a skippedPath, to index a portion of
// an ignored area. This is the way it had always worked, but
// this was broken by 1.13.00 and the systematic use of
// FNM_LEADING_DIR
if (inSkippedPaths(fn, false))
continue;
}
if (S_ISDIR(st.st_mode)) {
if (data->options & FtwNoRecurse) {
status = cb.processone(fn, &st, FtwDirEnter);
} else {
if (data->options & FtwTravNatural) {
status = iwalk(fn, &st, cb);
} else {
// If first subdir, push marker to separate
// from entries for other dir. This is to help
// with generating DirReturn callbacks
if (!nullpush) {
if (!data->dirs.empty() && data->dirs.back() != "")
data->dirs.push_back("");
nullpush = true;
}
data->dirs.push_back(fn);
continue;
}
}
// Note: only recursive case gets here.
if (status & (FtwStop|FtwError))
goto out;
if (!(data->options & FtwNoRecurse))
if ((status = cb.processone(top, &st, FtwDirReturn))
& (FtwStop|FtwError))
goto out;
} else if (S_ISREG(st.st_mode)) {
if ((status = cb.processone(fn, &st, FtwRegular)) &
(FtwStop|FtwError)) {
goto out;
}
}
// We ignore other file types (devices etc...)
} // readdir loop
out:
if (d)
closedir(d);
return status;
}
#else // TEST_FSTREEWALK
#include <sys/stat.h>
#include <iostream>
#include "fstreewalk.h"
using namespace std;
static int op_flags;
#define OPT_MOINS 0x1
#define OPT_p 0x2
#define OPT_P 0x4
#define OPT_r 0x8
#define OPT_c 0x10
#define OPT_b 0x20
#define OPT_d 0x40
#define OPT_m 0x80
class myCB : public FsTreeWalkerCB {
public:
FsTreeWalker::Status processone(const string &path,
const struct stat *st,
FsTreeWalker::CbFlag flg)
{
if (flg == FsTreeWalker::FtwDirEnter) {
if (op_flags & OPT_r)
cout << path << endl;
else
cout << "[Entering " << path << "]" << endl;
} else if (flg == FsTreeWalker::FtwDirReturn) {
cout << "[Returning to " << path << "]" << endl;
} else if (flg == FsTreeWalker::FtwRegular) {
cout << path << endl;
}
return FsTreeWalker::FtwOk;
}
};
static const char *thisprog;
// Note that breadth first sorting is relatively expensive: less inode
// locality, more disk usage (and also more user memory usage, does
// not appear here). Some typical results on a real tree with 2.6
// million entries (220MB of name data)
// Recoll 1.13
// time trfstreewalk / > /data/tmp/old
// real 13m32.839s user 0m4.443s sys 0m31.128s
//
// Recoll 1.14
// time trfstreewalk / > /data/tmp/nat;
// real 13m28.685s user 0m4.430s sys 0m31.083s
// time trfstreewalk -d / > /data/tmp/depth;
// real 13m30.051s user 0m4.140s sys 0m33.862s
// time trfstreewalk -m / > /data/tmp/mixed;
// real 14m53.245s user 0m4.244s sys 0m34.494s
// time trfstreewalk -b / > /data/tmp/breadth;
// real 17m10.585s user 0m4.532s sys 0m35.033s
static char usage [] =
"trfstreewalk [-p pattern] [-P ignpath] [-r] [-c] topdir\n"
" -r : norecurse\n"
" -c : no path canonification\n"
" -b : use breadth first walk\n"
" -d : use almost depth first (dir files, then subdirs)\n"
" -m : use breadth up to 4 deep then switch to -d\n"
;
static void
Usage(void)
{
fprintf(stderr, "%s: usage:\n%s", thisprog, usage);
exit(1);
}
int main(int argc, const char **argv)
{
list<string> patterns;
list<string> paths;
thisprog = argv[0];
argc--; argv++;
while (argc > 0 && **argv == '-') {
(*argv)++;
if (!(**argv))
/* Cas du "adb - core" */
Usage();
while (**argv)
switch (*(*argv)++) {
case 'b': op_flags |= OPT_b; break;
case 'c': op_flags |= OPT_c; break;
case 'd': op_flags |= OPT_d; break;
case 'm': op_flags |= OPT_m; break;
case 'r': op_flags |= OPT_r; break;
case 'p': op_flags |= OPT_p; if (argc < 2) Usage();
patterns.push_back(*(++argv));
argc--;
goto b1;
case 'P': op_flags |= OPT_P; if (argc < 2) Usage();
paths.push_back(*(++argv));
argc--;
goto b1;
default: Usage(); break;
}
b1: argc--; argv++;
}
if (argc != 1)
Usage();
string topdir = *argv++;argc--;
int opt = 0;
if (op_flags & OPT_r)
opt |= FsTreeWalker::FtwNoRecurse;
if (op_flags & OPT_c)
opt |= FsTreeWalker::FtwNoCanon;
if (op_flags & OPT_b)
opt |= FsTreeWalker::FtwTravBreadth;
else if (op_flags & OPT_d)
opt |= FsTreeWalker::FtwTravFilesThenDirs;
else if (op_flags & OPT_m)
opt |= FsTreeWalker::FtwTravBreadthThenDepth;
FsTreeWalker walker(opt);
walker.setSkippedNames(patterns);
walker.setSkippedPaths(paths);
myCB cb;
walker.walk(topdir, cb);
if (walker.getErrCnt() > 0)
cout << walker.getReason();
}
#endif // TEST_FSTREEWALK