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rclsearch.py    217 lines (167 with data), 7.2 kB

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import sys
import subprocess
from gi.repository import GLib, GObject, Gio
from gi.repository import Dee
from gi.repository import Unity
import recoll
BUS_PATH = "/org/recoll/unitylensrecoll/scope/main"
# These category ids must match the order in which we add them to the lens
CATEGORY_ALL = 0
# typing timeout: we don't want to start a search for every
# char? Unity does batch on its side, but we may want more control ?
# Or not ? I'm not sure this does any good on a moderate size index.
# Set to 0 to not use it (default). Kept around because this still might be
# useful with a very big index ?
TYPING_TIMEOUT = 0
class Scope (Unity.Scope):
def __init__ (self):
Unity.Scope.__init__ (self, dbus_path=BUS_PATH)
# Listen for changes and requests
self.connect ("activate-uri", self.activate_uri)
if Unity._version == "4.0":
#print "Setting up for Unity 4.0"
self.connect("notify::active-search",
self._on_search_changed)
self.connect("notify::active-global-search",
self._on_global_search_changed)
self.connect("filters-changed",
self._on_search_changed);
else:
#print "Setting up for Unity 5.0+"
self.connect ("search-changed", self._on_search_changed)
self.connect ("filters-changed",
self._on_filters_changed)
# Connect to the index
self.db = recoll.connect()
self.db.setAbstractParams(maxchars=200,
contextwords=4)
self.timeout_id = None
def get_search_string (self):
search = self.props.active_search
return search.props.search_string if search else None
def get_global_search_string (self):
search = self.props.active_global_search
return search.props.search_string if search else None
def search_finished (self):
search = self.props.active_search
if search:
search.emit("finished")
def global_search_finished (self):
search = self.props.active_global_search
if search:
search.emit("finished")
def reset (self):
self._do_browse (self.props.results_model)
self._do_browse (self.props.global_results_model)
def _on_filters_changed (self, scope):
# print "_on_filters_changed()"
self.queue_search_changed(Unity.SearchType.DEFAULT)
if Unity._version == "4.0":
def _on_search_changed (self, scope, param_spec=None):
search_string = self.get_search_string()
results = scope.props.results_model
# print "Search 4.0 changed to: '%s'" % search_string
self._update_results_model (search_string, results)
else:
def _on_search_changed (self, scope, search, search_type, cancellable):
search_string = search.props.search_string
results = search.props.results_model
# print "Search 5.0 changed to: '%s'" % search_string
self._update_results_model (search_string, results)
def _on_global_search_changed (self, scope, param_spec):
search = self.get_global_search_string()
results = scope.props.global_results_model
# print "Global search changed to: '%s'" % search
self._update_results_model (search, results)
def _update_results_model (self, search_string, model):
if search_string:
self._do_search (search_string, model)
else:
self._do_browse (model)
def _do_browse (self, model):
if self.timeout_id is not None:
GObject.source_remove(self.timeout_id)
model.clear ()
if model is self.props.results_model:
self.search_finished()
else:
self.global_search_finished()
def _on_timeout(self, search_string, model):
if self.timeout_id is not None:
GObject.source_remove(self.timeout_id)
self.timeout_id = None
self._really_do_search(search_string, model)
if model is self.props.results_model:
self.search_finished()
else:
self.global_search_finished()
def _do_search (self, search_string, model):
if TYPING_TIMEOUT == 0:
self._really_do_search(search_string, model)
return True
if self.timeout_id is not None:
GObject.source_remove(self.timeout_id)
self.timeout_id = \
GObject.timeout_add(TYPING_TIMEOUT, self._on_timeout,
search_string, model)
def _really_do_search(self, search_string, model):
# print "really_do_search:[", search_string, "]"
model.clear ()
if search_string == "":
return True
fcat = self.get_filter("rclcat")
for option in fcat.options:
if option.props.active:
search_string += " rclcat:" + option.props.id
# Do the recoll thing
query = self.db.query()
try:
nres = query.execute(search_string)
except:
return
actual_results = 0
while query.next >= 0 and query.next < nres:
try:
doc = query.fetchone()
except:
break
# No sense in returning unusable results (until
# I get an idea of what to do with them)
if doc.ipath != "":
mimetype = "application/x-recoll"
url = doc.url + "#" + doc.ipath
else:
mimetype = doc.mimetype
url = doc.url
print "Recoll Lens: Using MIMETYPE", mimetype, \
" URL", url
titleorfilename = doc.title
if titleorfilename == "":
titleorfilename = doc.filename
icon = Gio.content_type_get_icon(doc.mimetype)
if icon:
iconname = icon.get_names()[0]
abstract = self.db.makeDocAbstract(doc, query).encode('utf-8')
model.append (url,
iconname,
CATEGORY_ALL,
mimetype,
titleorfilename,
abstract,
doc.url)
actual_results += 1
if actual_results >= 20:
break
def activate_uri (self, scope, uri):
"""Activation handler for uri"""
print "Activate: %s" % uri
# Pass all uri without fragments to the desktop handler
if uri.find("#") == -1:
# Reset browsing state when an app is launched
self.reset ()
return Unity.ActivationResponse.new(Unity.HandledType.NOT_HANDLED,
uri)
# Pass all others to recoll
proc = subprocess.Popen(["recoll", uri])
print "Subprocess returned, going back to unity"
return Unity.ActivationResponse.new(Unity.HandledType.HIDE_DASH, "baduri")