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KeyStroke.java    106 lines (93 with data), 3.8 kB

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/*
* SPDXVersion: SPDX-1.1
* Creator: Person: Nuno Brito (nuno.brito@triplecheck.de)
* Creator: Organization: TripleCheck (contact@triplecheck.de)
* Created: 2013-11-08T00:00:00Z
* LicenseName: NOASSERTION
* FileName: KeyStroke.java
* FileType: SOURCE
* FileCopyrightText: <text> Copyright 2013 Nuno Brito, TripleCheck </text>
* FileComment: <text> A very strange but necessary class. This class was
* written to be used with a search box. I wanted to provide a good feature:
* whenever the user types a key on the search box, the results start to appear
* according to what was already typed. This works like modern search engines
* do. However, the problem is that when the knowledge is quite extense then it
* starts to take some time to retrieve results.
*
* Even worse is the fact that the user needs sometimes to type a long word and
* this search method will drag to a big delay the whole search process, making
* it less pleasant.
*
* How can we reduce this kind of issue? The idea is that when the user is
* typing several keys in a very short amount of time then we don't need to
* perform a new search for all these keys, we can track the time between
* keystrokes and only perform a search when he waits for something like
* half a second. The user doesn't notice that this happens in the background
* and we don't need to perform searches that would otherwise be safe to
* consider as redundant. Everyone gets happy! :-) </text>
*/
package utils;
import definitions.is;
import script.log;
/**
*
* @author Nuno Brito, 8th of November 2013 in Darmstadt, Germany.
* nuno.brito@triplecheck.de | http://nunobrito.eu
*/
public final class KeyStroke {
long lastKeypress = System.currentTimeMillis();
private final String
message; // the message to be launched through the log system
public long sensitivity = 350;
private String
buffer = "" ; // the buffer of keys being typed very quickly
/**
* Where everything begins
*/
public KeyStroke(String message){
this.message = message;
launchThread();
}
/**
* The user has pressed a key, let's store this key on our buffer
* @param key the key that was pressed by the user
*/
public void pressedKey(final String key){
buffer = buffer.concat(key);
lastKeypress = System.currentTimeMillis();
}
/**
* Launch the thread to keep this thing active
*/
void launchThread(){
Thread thread = new Thread(){
@Override
public void run() {
while(true){
// hold on this thread for a second
time.waitMs(sensitivity);
// no need to process anything if buffer is empty
if(buffer.isEmpty()){
continue;
}
long timeNow = System.currentTimeMillis();
// we keep a buffer of 1 second between keys
long waitingTime = lastKeypress + sensitivity;
// has more than one second passed without pressing?
if(timeNow > waitingTime){
log.write(is.COMMAND, message);
buffer = "";
}
}
}
};
// launch it up, fire and forget
thread.start();
}
/**
* Cleans up the buffer
*/
public void clear() {
buffer = "";
}
}