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scctl.cpp    482 lines (428 with data), 13.3 kB

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/* Copyright (C) 2015 J.F.Dockes
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
* Songcast UPnP controller.
*
* This can list the state of all Receivers, tell
* a Receiver to play the same URI as another one (master/slave),
* except that the slaves don't really follow the master state, they
* will just keep playing the same URI), or tell a Receiver to return
* to Playlist operation.
*
* To avoid encurring a discovery timeout for each op, there is a
* server mode, in which a permanent process executes the above
* commands, received on Unix socket, and returns the results. The
* Unix socket name is based on the uid, so there is one per active
* user.
*
* When executing any of the ops from the command line, the program
* first tries to contact the server, and does things itself if no
* server is found (encurring 2-3 S of timeout in the latter case).
*/
#include "../src/config.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <getopt.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <signal.h>
#include <string>
#include <iostream>
#include <vector>
#include <algorithm>
#include "libupnpp/upnpplib.hxx"
#include "libupnpp/log.hxx"
#include "libupnpp/control/linnsongcast.hxx"
#include "libupnpp/control/discovery.hxx"
#include "../src/netcon.h"
#include "../src/smallut.h"
#include "../src/upmpdutils.hxx"
using namespace UPnPClient;
using namespace UPnPP;
using namespace std;
using namespace Songcast;
#define OPT_L 0x1
#define OPT_S 0x2
#define OPT_f 0x4
#define OPT_h 0x8
#define OPT_l 0x10
#define OPT_m 0x20
#define OPT_p 0x40
#define OPT_r 0x80
#define OPT_s 0x100
#define OPT_x 0x200
#define OPT_i 0x400
#define OPT_I 0x800
#define OPT_R 0x1000
static const string sep("||");
string showReceivers(int ops)
{
vector<ReceiverState> vscs;
listReceivers(vscs);
ostringstream out;
string dsep = (ops & OPT_m) ? sep : " ";
for (auto& scs: vscs) {
switch (scs.state) {
case ReceiverState::SCRS_GENERROR: out << "Error " << dsep;break;
case ReceiverState::SCRS_NOOH: out << "Nooh " << dsep;break;
case ReceiverState::SCRS_NOTRECEIVER: out << "Off " << dsep;break;
case ReceiverState::SCRS_STOPPED: out << "Stop " << dsep;break;
case ReceiverState::SCRS_PLAYING: out << "Play " << dsep;break;
}
out << scs.nm << dsep;
out << scs.UDN << dsep;
if (scs.state == ReceiverState::SCRS_PLAYING) {
out << scs.uri;
} else if (scs.state == ReceiverState::SCRS_GENERROR) {
out << scs.reason;
}
out << endl;
}
return out.str();
}
string showSenders(int ops)
{
vector<SenderState> vscs;
listSenders(vscs);
ostringstream out;
string dsep = (ops & OPT_m) ? sep : " ";
for (auto& scs: vscs) {
out << scs.nm << dsep;
out << scs.UDN << dsep;
out << scs.reason << dsep;
out << scs.uri;
out << endl;
}
return out.str();
}
int dosomething(int opflags, const vector<string>& args, string& out)
{
if (opflags & OPT_l) {
out = showReceivers(opflags);
} else if (opflags & OPT_L) {
out = showSenders(opflags);
} else if (opflags & OPT_r) {
if (args.size() < 2)
return 1;
setReceiversFromSender(args[0], vector<string>(args.begin() + 1,
args.end()));
} else if (opflags & OPT_s) {
if (args.size() < 2)
return 1;
setReceiversFromReceiver(args[0], vector<string>(args.begin() + 1,
args.end()));
} else if (opflags & OPT_x) {
if (args.size() < 1)
return 1;
stopReceivers(args);
#ifdef HAVE_SETSOURCEINDEX_IN_LINN
} else if ((opflags & OPT_i)) {
if (args.size() < 2)
return 1;
setSourceIndex(args[0], std::stoi(args[1]));
} else if ((opflags & OPT_I)) {
if (args.size() < 2)
return 1;
setSourceIndexByName(args[0], args[1]);
#endif
#ifdef HAVE_SETRECEIVERSPLAYING_IN_LINN
} else if (opflags & OPT_R) {
if (args.size() < 1)
return 1;
setReceiversPlaying(args);
#endif
}
return 0;
}
static char *thisprog;
static char usage [] =
" -l List renderers with Songcast Receiver capability\n"
" -L List Songcast Senders\n"
" -m : for above modes: use parseable format\n"
"For the following options the renderers can be designated by their \n"
"uid (safer) or friendly name\n"
#ifdef HAVE_SETSOURCEINDEX_IN_LINN
" -i <renderer> i : set source index\n"
" -I <renderer> name : set source index by name\n"
#endif
" -s <master> <slave> [slave ...] : Set up the slaves renderers as Songcast\n"
" Receivers and make them play from the same uri as the master receiver\n"
" -x <renderer> [renderer ...] Reset renderers from Songcast to Playlist\n"
" -r <sender> <renderer> <renderer> : set up the renderers in Receiver mode\n"
" playing data from the sender. This is like -s but we get the uri from \n"
" the sender instead of a sibling receiver\n"
#ifdef HAVE_SETRECEIVERSPLAYING_IN_LINN
" -R <renderer> [renderer ...] Set renderers to Songcast receiver source\n"
" without looking for the Songcast sender first (requires usage of\n"
" screceiverstatefile in the configfile).\n"
#endif
" -S Run as server\n"
" -f If no server is found, scctl will fork one after performing the\n"
" requested command, so that the next execution will not have to wait for\n"
" the discovery timeout.\n"
" -h This help.\n"
"\n"
"Renderers may be designated by friendly name or UUID\n"
"\n"
;
static int op_flags;
static void
Usage(FILE *fp = stderr)
{
fprintf(fp, "%s: usage:\n%s", thisprog, usage);
exit(1);
}
int runserver();
bool tryserver(int flags, int argc, char *argv[]);
int main(int argc, char *argv[])
{
thisprog = argv[0];
int ret;
while ((ret = getopt(argc, argv, "fhmLlrRsSxiI")) != -1) {
switch (ret) {
case 'f': op_flags |= OPT_f; break;
case 'h': Usage(stdout); break;
case 'l': op_flags |= OPT_l; break;
case 'L': op_flags |= OPT_L; break;
case 'm': op_flags |= OPT_m; break;
case 'r': op_flags |= OPT_r; break;
case 'R': op_flags |= OPT_R; break;
case 's': op_flags |= OPT_s; break;
case 'S': op_flags |= OPT_S; break;
case 'x': op_flags |= OPT_x; break;
case 'i': op_flags |= OPT_i; break;
case 'I': op_flags |= OPT_I; break;
default: Usage();
}
}
// If we're not to become a server, try to contact one to avoid
// the discovery timeout
if (!(op_flags & OPT_S) && tryserver(op_flags, argc - optind,
&argv[optind])) {
exit(0);
}
// At least one action needed.
if ((op_flags & ~(OPT_f|OPT_m)) == 0)
Usage();
// Logger::getTheLog("stderr")->setLogLevel(Logger::LLDEB0);
LibUPnP *mylib = LibUPnP::getLibUPnP();
if (!mylib) {
cerr << "Can't get LibUPnP" << endl;
return 1;
}
if (!mylib->ok()) {
cerr << "Lib init failed: " <<
mylib->errAsString("main", mylib->getInitError()) << endl;
return 1;
}
// mylib->setLogFileName("/tmp/libupnp.log");
vector<string> args;
while (optind < argc) {
args.push_back(argv[optind++]);
}
ret = 0;
if ((op_flags & OPT_S)) {
ret = runserver();
goto exitprog;
} else {
string out;
if (dosomething(op_flags, args, out)) {
Usage();
}
cout << out;
}
// If we get here, we have executed a local command. If -f is set,
// fork and run the server code so that a next execution will use
// this instead (and not incur the discovery timeout)
if ((op_flags & OPT_f)) {
// Father exits, son process becomes server
if (daemon(0, 0) == 0)
runserver();
}
exitprog:
UPnPDeviceDirectory *dir = UPnPDeviceDirectory::getTheDir();
if (dir) {
dir->terminate();
}
return ret;
}
// The Unix socket path which we use for client-server operation
bool sockname(string& nm)
{
char buf[80];
sprintf(buf, "/tmp/scctl%d", int(getuid()));
if (access(buf, 0) < 0) {
if (mkdir(buf, 0700)) {
perror("mkdir");
return false;
}
}
sprintf(buf, "/tmp/scctl%d/sock", int(getuid()));
nm = buf;
return true;
}
// Try to have an op run in server process (to avoid the discovery
// timeout).
bool tryserver(const string& cmd)
{
fflush(stdout);
NetconCli *clicon = new NetconCli();
NetconP con(clicon);
if (!con) {
cerr << "tryserver: new NetconCli failed\n";
return false;
}
string snm;
if (!sockname(snm)) {
return false;
}
if (clicon->openconn(snm.c_str(), (unsigned int)0) < 0) {
// Server not running case, no big deal
LOGDEB("openconn(" << snm << ") failed (ok: server not running)\n");
return false;
}
if (clicon->send(cmd.c_str(), cmd.size() + 1) < 0) {
cerr << "Send failed\n";
return false;
}
char buf[1024];
for (;;) {
int cnt = clicon->receive(buf, 1024);
if (cnt < 0) {
perror("receive:");
return false;
}
if (cnt == 0)
break;
if (write(1, buf, cnt) != cnt) {
perror("write");
return false;
}
}
return true;
}
static vector<string> argvtov(char *argv[])
{
vector<string> out;
while (argv && *argv) {
out.push_back(*argv++);
}
return out;
}
bool tryserver(int opflags, int argc, char *argv[])
{
char opts[30];
sprintf(opts, "0x%x", opflags);
string cmd(opts);
cmd += " ";
vector<string> va = argvtov(argv);
cmd += stringsToString(va);
cmd += "\n";
return tryserver(cmd);
}
// Listening endpoint for the server. For each connection, one request
// is served immediately and the connection is closed.
class MyNetconServLis : public NetconServLis {
public:
protected:
int cando(Netcon::Event reason);
};
// Server worker method. Called for each connection, does one thing
// and returns.
int MyNetconServLis::cando(Netcon::Event reason)
{
NetconServCon *con = accept();
if (con == 0) {
LOGERR("scctl server: accept() failed\n");
return 1;
}
std::unique_ptr<Netcon> conhold(con);
// Get command
string line;
{
const int LL(10240);
char buf[LL];
if (con->getline(buf, LL, 2) <= 0) {
LOGERR("scctl: server: getline() failed\n");
return 1;
}
line = buf;
}
trimstring(line, " \n");
LOGDEB1("scctl: server: got cmd: " << line << endl);
vector<string> args;
stringToStrings(line, args);
if (args.empty()) {
return 1;
}
int opflags = strtoul(args[0].c_str(), 0, 0);
args.erase(args.begin());
string out;
if (opflags & OPT_p) {
// ping
out = "Ok\n";
} else {
dosomething(opflags, args, out);
}
if (con->send(out.c_str(), out.size(), 0) < 0) {
LOGERR("scctl: server: send() failed\n");
return 1;
}
return 1;
}
// Server init routine
int runserver()
{
string snm;
if (!sockname(snm)) {
return 1;
}
// Check if already running, else clean up socket
if (access(snm.c_str(), 0) == 0) {
if(tryserver("-p\n")) {
// Already running
return 0;
}
if (unlink(snm.c_str()) < 0) {
perror("unlink");
return 1;
}
}
// Run
signal(SIGCHLD, SIG_IGN);
signal(SIGPIPE, SIG_IGN);
// Initialize lib at once, will be ready when we need it
showReceivers(0);
MyNetconServLis *servlis = new MyNetconServLis();
if (servlis == 0) {
LOGERR("scctl: server: new NetconServLis failed\n");
return 1;
}
if (servlis->openservice(snm.c_str()) < 0) {
LOGERR("scctl: server: openservice(" << snm << ") failed\n");
return 1;
}
SelectLoop myloop;
myloop.addselcon(NetconP(servlis), Netcon::NETCONPOLL_READ);
LOGDEB("scctl: server: openservice(" << snm << ") Ok\n");
if (myloop.doLoop() < 0) {
LOGERR("scctl: server: selectloop failed\n");
return 1;
}
return 0;
}