--- a/GUI/playlist/view/ContextMenu.cpp
+++ b/GUI/playlist/view/ContextMenu.cpp
@@ -1,5 +1,3 @@
-/* ContextMenu.cpp */
-
/* Copyright (C) 2013 Lucio Carreras
*
* This file is part of sayonara player
@@ -17,9 +15,6 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
-
-
#include "ContextMenu.h"
#include "HelperStructs/Helper.h"
@@ -39,7 +34,7 @@
tr("Remove"), this);
_delete_action = new QAction(QIcon(Helper::getIconPath("delete.png")),
tr("Delete"), this);
- _play_next_action =
+ _play_next_action =
new QAction(QIcon(Helper::getIconPath("fwd_orange.png")),
tr("Play next"), this);
_append_action = new QAction(QIcon(Helper::getIconPath("append.png")),
@@ -56,17 +51,17 @@
this->removeAction(a);
}
- disconnect(_info_action, SIGNAL(triggered()),
+ disconnect(_info_action, SIGNAL(triggered()),
this, SIGNAL(sig_info_clicked()));
- disconnect(_edit_action, SIGNAL(triggered()),
+ disconnect(_edit_action, SIGNAL(triggered()),
this, SIGNAL(sig_edit_clicked()));
- disconnect(_remove_action, SIGNAL(triggered()), this,
+ disconnect(_remove_action, SIGNAL(triggered()), this,
SIGNAL(sig_remove_clicked()));
- disconnect(_delete_action, SIGNAL(triggered()), this,
+ disconnect(_delete_action, SIGNAL(triggered()), this,
SIGNAL(sig_delete_clicked()));
- disconnect(_play_next_action, SIGNAL(triggered()), this,
+ disconnect(_play_next_action, SIGNAL(triggered()), this,
SIGNAL(sig_play_next_clicked()));
- disconnect(_sort_tno_action, SIGNAL(triggered()), this,
+ disconnect(_sort_tno_action, SIGNAL(triggered()), this,
SIGNAL(sig_sort_tno_clicked()));
}
@@ -76,37 +71,37 @@
if (entries & ENTRY_INFO) {
this->addAction(_info_action);
- connect(_info_action, SIGNAL(triggered()),
+ connect(_info_action, SIGNAL(triggered()),
this, SIGNAL(sig_info_clicked()));
}
if (entries & ENTRY_EDIT) {
this->addAction(_edit_action);
- connect(_edit_action, SIGNAL(triggered()),
+ connect(_edit_action, SIGNAL(triggered()),
this, SIGNAL(sig_edit_clicked()));
}
if (entries & ENTRY_REMOVE) {
this->addAction(_remove_action);
- connect(_remove_action, SIGNAL(triggered()),
+ connect(_remove_action, SIGNAL(triggered()),
this, SIGNAL(sig_remove_clicked()));
}
if (entries & ENTRY_DELETE) {
this->addAction(_delete_action);
- connect(_delete_action, SIGNAL(triggered()),
+ connect(_delete_action, SIGNAL(triggered()),
this, SIGNAL(sig_delete_clicked()));
}
if (entries & ENTRY_PLAY_NEXT) {
this->addAction(_play_next_action);
- connect(_play_next_action, SIGNAL(triggered()),
+ connect(_play_next_action, SIGNAL(triggered()),
this, SIGNAL(sig_play_next_clicked()));
}
if (entries & ENTRY_APPEND) {
this->addAction(_append_action);
- connect(_append_action, SIGNAL(triggered()),
+ connect(_append_action, SIGNAL(triggered()),
this, SIGNAL(sig_append_clicked()));
}
if (entries & ENTRY_SORT_TNO) {
this->addAction(_sort_tno_action);
- connect(_sort_tno_action, SIGNAL(triggered()),
+ connect(_sort_tno_action, SIGNAL(triggered()),
this, SIGNAL(sig_sort_tno_clicked()));
}
}