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--- a/sc2src/conftree.h
+++ b/sc2src/conftree.h
@@ -23,23 +23,23 @@
  * Configuration files have lines like 'name = value', and/or like '[subkey]'
  *
  * Lines like '[subkey]' in the file define subsections, with independant
- * configuration namespaces. Only subsections holding at least one variable are 
+ * configuration namespaces. Only subsections holding at least one variable are
  * significant (empty subsections may be deleted during an update, or not)
  *
  * Whitespace around name and value is insignificant.
  *
  * The names are case-sensitive but don't depend on it, this might change
  *
- * Values can be queried for, or set. 
+ * Values can be queried for, or set.
  *
  * Any line without a '=' is a comment (a line like #var = value
  * actually assigns a variable named '#var', which is not a big issue)
  *
  * A configuration object can be created empty or by reading from a file or
  * a string.
- * All 'set' calls cause an immediate rewrite of the backing object if any 
- * (file or string) 
- * 
+ * All 'set' calls cause an immediate rewrite of the backing object if any
+ * (file or string)
+ *
  * The ConfTree derived class interprets the subkeys as file paths and
  * lets subdir keys hierarchically inherit the properties from
  * parents.
@@ -74,45 +74,43 @@
     enum Kind {CFL_COMMENT, CFL_SK, CFL_VAR};
     Kind m_kind;
     string m_data;
-    ConfLine(Kind k, const string& d) 
-	: m_kind(k), m_data(d) 
-    {
-    }
-    bool operator==(const ConfLine& o) 
-    {
-	return o.m_kind == m_kind && o.m_data == m_data;
+    ConfLine(Kind k, const string& d)
+        : m_kind(k), m_data(d) {
+    }
+    bool operator==(const ConfLine& o) {
+        return o.m_kind == m_kind && o.m_data == m_data;
     }
 };
 
-/** 
+/**
  * Virtual base class used to define an interface mostly useful for testing, + some utility functions
  */
 class ConfNull {
 public:
-    enum StatusCode {STATUS_ERROR=0, STATUS_RO=1, STATUS_RW=2};
+    enum StatusCode {STATUS_ERROR = 0, STATUS_RO = 1, STATUS_RW = 2};
     virtual ~ConfNull() {};
-    virtual int get(const string &name, string &value, 
-		    const string &sk = string()) const = 0;
+    virtual int get(const string& name, string& value,
+                    const string& sk = string()) const = 0;
     virtual bool hasNameAnywhere(const string& nm) const = 0;
-    virtual int set(const string &nm, const string &val, 
-		    const string &sk = string()) = 0;
+    virtual int set(const string& nm, const string& val,
+                    const string& sk = string()) = 0;
     virtual bool ok() const = 0;
-    virtual vector<string> getNames(const string &sk, const char* = 0)const = 0;
-    virtual int erase(const string &, const string &) = 0;
-    virtual int eraseKey(const string &) = 0;
+    virtual vector<string> getNames(const string& sk, const char* = 0)const = 0;
+    virtual int erase(const string&, const string&) = 0;
+    virtual int eraseKey(const string&) = 0;
     virtual void showall() const {};
     virtual vector<string> getSubKeys() const = 0;
     virtual vector<string> getSubKeys(bool) const = 0;
     virtual bool holdWrites(bool) = 0;
     virtual bool sourceChanged() const = 0;
-    static void path_catslash(string &s);
-    static string path_cat(const string &s1, const string &s2);
+    static void path_catslash(string& s);
+    static string path_cat(const string& s1, const string& s2);
     static string path_home();
-    static void trimstring(string &s, const char *ws = " \t");
-    static string path_tildexpand(const string &s);
+    static void trimstring(string& s, const char *ws = " \t");
+    static string path_tildexpand(const string& s);
 };
 
-/** 
+/**
  * Manages a simple configuration file with subsections.
  */
 class ConfSimple : public ConfNull {
@@ -128,7 +126,7 @@
 
     /**
      * Build the object by reading content from a string
-     * @param data points to the data to parse. 
+     * @param data points to the data to parse.
      * @param readonly if true open readonly, else rw
      * @param tildexp  try tilde (home dir) expansion for subsection names
      */
@@ -146,120 +144,119 @@
     /** Origin file changed. Only makes sense if we read the data from a file */
     virtual bool sourceChanged() const;
 
-    /** 
+    /**
      * Decide if we actually rewrite the backing-store after modifying the
      * tree.
      */
-    virtual bool holdWrites(bool on)
-    {
-	m_holdWrites = on;
-	if (on == false) {
-	    return write();
-	} else
-	    return true;
+    virtual bool holdWrites(bool on) {
+        m_holdWrites = on;
+        if (on == false) {
+            return write();
+        } else {
+            return true;
+        }
     }
 
     /** Clear, then reparse from string */
     void reparse(const string& in);
 
     /** Clear all content */
-    void clear()
-    {
-	m_submaps.clear();
-	m_order.clear();
-    }
-
-    /** 
-     * Get value for named parameter, from specified subsection (looks in 
+    void clear() {
+        m_submaps.clear();
+        m_order.clear();
+    }
+
+    /**
+     * Get value for named parameter, from specified subsection (looks in
      * global space if sk is empty).
      * @return 0 if name not found, 1 else
      */
-    virtual int get(const string &name, string &value, 
-                    const string &sk = string()) const;
-
-    /** 
+    virtual int get(const string& name, string& value,
+                    const string& sk = string()) const;
+
+    /**
      * Set value for named parameter in specified subsection (or global)
      * @return 0 for error, 1 else
      */
-    virtual int set(const string &nm, const string &val, 
-		    const string &sk = string());
+    virtual int set(const string& nm, const string& val,
+                    const string& sk = string());
 
     /**
      * Remove name and value from config
      */
-    virtual int erase(const string &name, const string &sk);
+    virtual int erase(const string& name, const string& sk);
 
     /**
      * Erase all names under given subkey (and subkey itself)
      */
-    virtual int eraseKey(const string &sk);
+    virtual int eraseKey(const string& sk);
 
     virtual StatusCode getStatus() const;
-    virtual bool ok() const {return getStatus() != STATUS_ERROR;}
-
-    /** 
+    virtual bool ok() const {
+        return getStatus() != STATUS_ERROR;
+    }
+
+    /**
      * Walk the configuration values, calling function for each.
-     * The function is called with a null nm when changing subsections (the 
+     * The function is called with a null nm when changing subsections (the
      * value is then the new subsection name)
-     * @return WALK_STOP when/if the callback returns WALK_STOP, 
+     * @return WALK_STOP when/if the callback returns WALK_STOP,
      *         WALK_CONTINUE else (got to end of config)
      */
     enum WalkerCode {WALK_STOP, WALK_CONTINUE};
-    virtual WalkerCode sortwalk(WalkerCode 
-				(*wlkr)(void *cldata, const string &nm, 
-					const string &val),
-				void *clidata) const;
+    virtual WalkerCode sortwalk(WalkerCode
+                                (*wlkr)(void *cldata, const string& nm,
+                                        const string& val),
+                                void *clidata) const;
 
     /** Print all values to stdout */
     virtual void showall() const;
 
     /** Return all names in given submap. */
-    virtual vector<string> getNames(const string &sk, const char *pattern = 0) 
-	const;
+    virtual vector<string> getNames(const string& sk, const char *pattern = 0)
+    const;
 
     /** Check if name is present in any submap. This is relatively expensive
      * but useful for saving further processing sometimes */
     virtual bool hasNameAnywhere(const string& nm) const;
 
     /**
-     * Return all subkeys 
-     */
-    virtual vector<string> getSubKeys(bool) const 
-    {
-	return getSubKeys();
+     * Return all subkeys
+     */
+    virtual vector<string> getSubKeys(bool) const {
+        return getSubKeys();
     }
     virtual vector<string> getSubKeys() const;
     /** Test for subkey existence */
-    virtual bool hasSubKey(const string& sk) const
-    {
-	return m_submaps.find(sk) != m_submaps.end();
-    }
-
-    virtual string getFilename() const 
-    {return m_filename;}
+    virtual bool hasSubKey(const string& sk) const {
+        return m_submaps.find(sk) != m_submaps.end();
+    }
+
+    virtual string getFilename() const {
+        return m_filename;
+    }
 
     /**
      * Copy constructor. Expensive but less so than a full rebuild
      */
-    ConfSimple(const ConfSimple &rhs) 
-	: ConfNull()
-    {
-	if ((status = rhs.status) == STATUS_ERROR)
-	    return;
-	m_filename = rhs.m_filename;
-	m_submaps = rhs.m_submaps;
+    ConfSimple(const ConfSimple& rhs)
+        : ConfNull() {
+        if ((status = rhs.status) == STATUS_ERROR) {
+            return;
+        }
+        m_filename = rhs.m_filename;
+        m_submaps = rhs.m_submaps;
     }
 
     /**
      * Assignement. This is expensive
      */
-    ConfSimple& operator=(const ConfSimple &rhs) 
-    {
-	if (this != &rhs && (status = rhs.status) != STATUS_ERROR) {
-	    m_filename = rhs.m_filename;
-	    m_submaps = rhs.m_submaps;
-	}
-	return *this;
+    ConfSimple& operator=(const ConfSimple& rhs) {
+        if (this != &rhs && (status = rhs.status) != STATUS_ERROR) {
+            m_filename = rhs.m_filename;
+            m_submaps = rhs.m_submaps;
+        }
+        return *this;
     }
 
     /**
@@ -272,7 +269,7 @@
     StatusCode status;
 private:
     // Set if we're working with a file
-    string                            m_filename; 
+    string                            m_filename;
     time_t                            m_fmtime;
     // Configuration data submaps (one per subkey, the main data has a
     // null subkey)
@@ -287,8 +284,8 @@
     void parseinput(istream& input);
     bool write();
     // Internal version of set: no RW checking
-    virtual int i_set(const string &nm, const string &val, 
-		      const string &sk, bool init = false);
+    virtual int i_set(const string& nm, const string& val,
+                      const string& sk, bool init = false);
     bool i_changed(bool upd);
 };
 
@@ -296,7 +293,7 @@
  * This is a configuration class which attaches tree-like signification to the
  * submap names.
  *
- * If a given variable is not found in the specified section, it will be 
+ * If a given variable is not found in the specified section, it will be
  * looked up the tree of section names, and in the global space.
  *
  * submap names should be '/' separated paths (ie: /sub1/sub2). No checking
@@ -306,43 +303,42 @@
  * designated by '/' but by '' (empty subkey). A '/' subkey will not
  * be searched at all.
  *
- * Note: getNames() : uses ConfSimple method, this does *not* inherit 
+ * Note: getNames() : uses ConfSimple method, this does *not* inherit
  *     names from englobing submaps.
  */
 class ConfTree : public ConfSimple {
 
 public:
-    /* The constructors just call ConfSimple's, asking for key tilde 
+    /* The constructors just call ConfSimple's, asking for key tilde
      * expansion */
-    ConfTree(const char *fname, int readonly = 0) 
-	: ConfSimple(fname, readonly, true) {}
-    ConfTree(const string &data, int readonly = 0)
-	: ConfSimple(data, readonly, true) {}
+    ConfTree(const char *fname, int readonly = 0)
+        : ConfSimple(fname, readonly, true) {}
+    ConfTree(const string& data, int readonly = 0)
+        : ConfSimple(data, readonly, true) {}
     ConfTree(int readonly = 0)
-	: ConfSimple(readonly, true) {}
+        : ConfSimple(readonly, true) {}
     virtual ~ConfTree() {};
-    ConfTree(const ConfTree& r)	: ConfSimple(r) {};
-    ConfTree& operator=(const ConfTree& r) 
-    {
-	ConfSimple::operator=(r);
-	return *this;
-    }
-
-    /** 
-     * Get value for named parameter, from specified subsection, or its 
+    ConfTree(const ConfTree& r) : ConfSimple(r) {};
+    ConfTree& operator=(const ConfTree& r) {
+        ConfSimple::operator=(r);
+        return *this;
+    }
+
+    /**
+     * Get value for named parameter, from specified subsection, or its
      * parents.
      * @return 0 if name not found, 1 else
      */
-    virtual int get(const string &name, string &value, const string &sk) const;
+    virtual int get(const string& name, string& value, const string& sk) const;
 };
 
-/** 
+/**
  * Use several config files, trying to get values from each in order. Used to
  * have a central config, with possible overrides from more specific
  * (ie personal) ones.
  *
  * Notes: it's ok for some of the files not to exist, but the last
- * one must or we generate an error. We open all trees readonly, except the 
+ * one must or we generate an error. We open all trees readonly, except the
  * topmost one if requested. All writes go to the topmost file. Note that
  * erase() won't work except for parameters only defined in the topmost
  * file (it erases only from there).
@@ -352,172 +348,164 @@
     /// Construct from configuration file names. The earler
     /// files in have priority when fetching values. Only the first
     /// file will be updated if ro is false and set() is used.
-    ConfStack(const vector<string> &fns, bool ro = true) 
-    {
-	construct(fns, ro);
+    ConfStack(const vector<string>& fns, bool ro = true) {
+        construct(fns, ro);
     }
     /// Construct out of single file name and multiple directories
-    ConfStack(const string& nm, const vector<string>& dirs, bool ro = true) 
-    {
-	vector<string> fns;
-	for (vector<string>::const_iterator it = dirs.begin(); 
-	     it != dirs.end(); it++){
-	    fns.push_back(path_cat(*it, nm));
-	}
-	ConfStack::construct(fns, ro);
-    }
-
-    ConfStack(const ConfStack &rhs) 
-	: ConfNull()
-    {
-	init_from(rhs);
-    }
-
-    virtual ~ConfStack() 
-    {
-	clear();
-	m_ok = false;
-    }
-
-    ConfStack& operator=(const ConfStack &rhs) 
-    {
-	if (this != &rhs){
-	    clear();
-	    m_ok = rhs.m_ok;
-	    if (m_ok)
-		init_from(rhs);
-	}
-	return *this;
-    }
-
-    virtual bool sourceChanged() const
-    {
-	typename vector<T*>::const_iterator it;
-	for (it = m_confs.begin();it != m_confs.end();it++) {
-	    if ((*it)->sourceChanged())
-		return true;
-	}
-	return false;
-    }
-
-    virtual int get(const string &name, string &value, const string &sk) const
-    {
-	typename vector<T*>::const_iterator it;
-	for (it = m_confs.begin();it != m_confs.end();it++) {
-	    if ((*it)->get(name, value, sk))
-		return true;
-	}
-	return false;
-    }
-
-    virtual bool hasNameAnywhere(const string& nm) const
-    {
-	typename vector<T*>::const_iterator it;
-	for (it = m_confs.begin();it != m_confs.end();it++) {
-	    if ((*it)->hasNameAnywhere(nm))
-		return true;
-	}
-	return false;
-    }
-
-    virtual int set(const string &nm, const string &val, 
-                    const string &sk = string()) 
-    {
-	if (!m_ok)
-	    return 0;
-	//LOGDEB2(("ConfStack::set [%s]:[%s] -> [%s]\n", sk.c_str(),
-	//nm.c_str(), val.c_str()));
-	// Avoid adding unneeded entries: if the new value matches the
-	// one out from the deeper configs, erase or dont add it
-	// from/to the topmost file
-	typename vector<T*>::iterator it = m_confs.begin();
-	it++;
-	while (it != m_confs.end()) {
-	    string value;
-	    if ((*it)->get(nm, value, sk)) {
-		// This file has value for nm/sk. If it is the same as the new
-		// one, no need for an entry in the topmost file. Else, stop
-		// looking and add the new entry
-		if (value == val) {
-		    m_confs.front()->erase(nm, sk);
-		    return true;
-		} else {
-		    break;
-		}
-	    }
-	    it++;
-	}
-
-	return m_confs.front()->set(nm, val, sk);
-    }
-
-    virtual int erase(const string &nm, const string &sk) 
-    {
-	return m_confs.front()->erase(nm, sk);
-    }
-    virtual int eraseKey(const string &sk) 
-    {
-	return m_confs.front()->eraseKey(sk);
-    }
-    virtual bool holdWrites(bool on)
-    {
-	return m_confs.front()->holdWrites(on);
-    }
-
-    virtual vector<string> getNames(const string &sk, const char *pattern = 0)
-	const
-    {
-	return getNames1(sk, pattern, false);
-    }
-    virtual vector<string> getNamesShallow(const string &sk, 
-					   const char *patt = 0) const
-    {
-	return getNames1(sk, patt, true);
-    }
-
-    virtual vector<string> getNames1(const string &sk, const char *pattern,
-				   bool shallow) const
-    {
-	vector<string> nms;
-	typename vector<T*>::const_iterator it;
-	bool skfound = false;
-	for (it = m_confs.begin(); it != m_confs.end(); it++) {
-	    if ((*it)->hasSubKey(sk)) {
-		skfound = true;
-		vector<string> lst = (*it)->getNames(sk, pattern);
-		nms.insert(nms.end(), lst.begin(), lst.end());
-	    }
-	    if (shallow && skfound)
-		break;
-	}
-	sort(nms.begin(), nms.end());
-	vector<string>::iterator uit = unique(nms.begin(), nms.end());
-	nms.resize(uit - nms.begin());
-	return nms;
-    }
-
-    virtual vector<string> getSubKeys() const
-    {
-	return getSubKeys(false);
-    }
-    virtual vector<string> getSubKeys(bool shallow) const
-    {
-	vector<string> sks;
-	typename vector<T*>::const_iterator it;
-	for (it = m_confs.begin(); it != m_confs.end(); it++) {
-	    vector<string> lst;
-	    lst = (*it)->getSubKeys();
-	    sks.insert(sks.end(), lst.begin(), lst.end());
-	    if (shallow)
-		break;
-	}
-	sort(sks.begin(), sks.end());
-	vector<string>::iterator uit = unique(sks.begin(), sks.end());
-	sks.resize(uit - sks.begin());
-	return sks;
-    }
-
-    virtual bool ok() const {return m_ok;}
+    ConfStack(const string& nm, const vector<string>& dirs, bool ro = true) {
+        vector<string> fns;
+        for (vector<string>::const_iterator it = dirs.begin();
+                it != dirs.end(); it++) {
+            fns.push_back(path_cat(*it, nm));
+        }
+        ConfStack::construct(fns, ro);
+    }
+
+    ConfStack(const ConfStack& rhs)
+        : ConfNull() {
+        init_from(rhs);
+    }
+
+    virtual ~ConfStack() {
+        clear();
+        m_ok = false;
+    }
+
+    ConfStack& operator=(const ConfStack& rhs) {
+        if (this != &rhs) {
+            clear();
+            m_ok = rhs.m_ok;
+            if (m_ok) {
+                init_from(rhs);
+            }
+        }
+        return *this;
+    }
+
+    virtual bool sourceChanged() const {
+        typename vector<T*>::const_iterator it;
+        for (it = m_confs.begin(); it != m_confs.end(); it++) {
+            if ((*it)->sourceChanged()) {
+                return true;
+            }
+        }
+        return false;
+    }
+
+    virtual int get(const string& name, string& value, const string& sk) const {
+        typename vector<T*>::const_iterator it;
+        for (it = m_confs.begin(); it != m_confs.end(); it++) {
+            if ((*it)->get(name, value, sk)) {
+                return true;
+            }
+        }
+        return false;
+    }
+
+    virtual bool hasNameAnywhere(const string& nm) const {
+        typename vector<T*>::const_iterator it;
+        for (it = m_confs.begin(); it != m_confs.end(); it++) {
+            if ((*it)->hasNameAnywhere(nm)) {
+                return true;
+            }
+        }
+        return false;
+    }
+
+    virtual int set(const string& nm, const string& val,
+                    const string& sk = string()) {
+        if (!m_ok) {
+            return 0;
+        }
+        //LOGDEB2(("ConfStack::set [%s]:[%s] -> [%s]\n", sk.c_str(),
+        //nm.c_str(), val.c_str()));
+        // Avoid adding unneeded entries: if the new value matches the
+        // one out from the deeper configs, erase or dont add it
+        // from/to the topmost file
+        typename vector<T*>::iterator it = m_confs.begin();
+        it++;
+        while (it != m_confs.end()) {
+            string value;
+            if ((*it)->get(nm, value, sk)) {
+                // This file has value for nm/sk. If it is the same as the new
+                // one, no need for an entry in the topmost file. Else, stop
+                // looking and add the new entry
+                if (value == val) {
+                    m_confs.front()->erase(nm, sk);
+                    return true;
+                } else {
+                    break;
+                }
+            }
+            it++;
+        }
+
+        return m_confs.front()->set(nm, val, sk);
+    }
+
+    virtual int erase(const string& nm, const string& sk) {
+        return m_confs.front()->erase(nm, sk);
+    }
+    virtual int eraseKey(const string& sk) {
+        return m_confs.front()->eraseKey(sk);
+    }
+    virtual bool holdWrites(bool on) {
+        return m_confs.front()->holdWrites(on);
+    }
+
+    virtual vector<string> getNames(const string& sk, const char *pattern = 0)
+    const {
+        return getNames1(sk, pattern, false);
+    }
+    virtual vector<string> getNamesShallow(const string& sk,
+                                           const char *patt = 0) const {
+        return getNames1(sk, patt, true);
+    }
+
+    virtual vector<string> getNames1(const string& sk, const char *pattern,
+                                     bool shallow) const {
+        vector<string> nms;
+        typename vector<T*>::const_iterator it;
+        bool skfound = false;
+        for (it = m_confs.begin(); it != m_confs.end(); it++) {
+            if ((*it)->hasSubKey(sk)) {
+                skfound = true;
+                vector<string> lst = (*it)->getNames(sk, pattern);
+                nms.insert(nms.end(), lst.begin(), lst.end());
+            }
+            if (shallow && skfound) {
+                break;
+            }
+        }
+        sort(nms.begin(), nms.end());
+        vector<string>::iterator uit = unique(nms.begin(), nms.end());
+        nms.resize(uit - nms.begin());
+        return nms;
+    }
+
+    virtual vector<string> getSubKeys() const {
+        return getSubKeys(false);
+    }
+    virtual vector<string> getSubKeys(bool shallow) const {
+        vector<string> sks;
+        typename vector<T*>::const_iterator it;
+        for (it = m_confs.begin(); it != m_confs.end(); it++) {
+            vector<string> lst;
+            lst = (*it)->getSubKeys();
+            sks.insert(sks.end(), lst.begin(), lst.end());
+            if (shallow) {
+                break;
+            }
+        }
+        sort(sks.begin(), sks.end());
+        vector<string>::iterator uit = unique(sks.begin(), sks.end());
+        sks.resize(uit - sks.begin());
+        return sks;
+    }
+
+    virtual bool ok() const {
+        return m_ok;
+    }
 
 private:
     bool     m_ok;
@@ -525,44 +513,44 @@
 
     /// Reset to pristine
     void clear() {
-	typename vector<T*>::iterator it;
-	for (it = m_confs.begin();it != m_confs.end();it++) {
-	    delete (*it);
-	}
-	m_confs.clear();
+        typename vector<T*>::iterator it;
+        for (it = m_confs.begin(); it != m_confs.end(); it++) {
+            delete(*it);
+        }
+        m_confs.clear();
     }
 
     /// Common code to initialize from existing object
-    void init_from(const ConfStack &rhs) {
-	if ((m_ok = rhs.m_ok)) {
-	    typename vector<T*>::const_iterator it;
-	    for (it = rhs.m_confs.begin();it != rhs.m_confs.end();it++) {
-		m_confs.push_back(new T(**it));
-	    }
-	}
+    void init_from(const ConfStack& rhs) {
+        if ((m_ok = rhs.m_ok)) {
+            typename vector<T*>::const_iterator it;
+            for (it = rhs.m_confs.begin(); it != rhs.m_confs.end(); it++) {
+                m_confs.push_back(new T(**it));
+            }
+        }
     }
 
     /// Common construct from file names code
-    void construct(const vector<string> &fns, bool ro) {
-	vector<string>::const_iterator it;
-	bool lastok = false;
-	for (it = fns.begin(); it != fns.end(); it++) {
-	    T* p = new T(it->c_str(), ro);
-	    if (p && p->ok()) {
-		m_confs.push_back(p);
-		lastok = true;
-	    } else {
-		delete p;
-		lastok = false;
-		if (!ro) {
-		    // For rw acccess, the topmost file needs to be ok
-		    // (ro is set to true after the first file)
-		    break;
-		}
-	    }
-	    ro = true;
-	}
-	m_ok = lastok;
+    void construct(const vector<string>& fns, bool ro) {
+        vector<string>::const_iterator it;
+        bool lastok = false;
+        for (it = fns.begin(); it != fns.end(); it++) {
+            T* p = new T(it->c_str(), ro);
+            if (p && p->ok()) {
+                m_confs.push_back(p);
+                lastok = true;
+            } else {
+                delete p;
+                lastok = false;
+                if (!ro) {
+                    // For rw acccess, the topmost file needs to be ok
+                    // (ro is set to true after the first file)
+                    break;
+                }
+            }
+            ro = true;
+        }
+        m_ok = lastok;
     }
 };